diff options
author | Brian Paul <brianp@vmware.com> | 2009-08-26 12:07:52 -0600 |
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committer | Brian Paul <brianp@vmware.com> | 2009-08-26 12:08:23 -0600 |
commit | af7315e58b8bfe230f7b4c5a8d5b669d67aab9f0 (patch) | |
tree | 3d8a13e7a06fdf0995ce3a30481e6630bee83686 | |
parent | 34da6024e3097684110cd1fd4da0f25adc415cd6 (diff) |
i965: added texture unit sanity check
Check that all the textures needed by the current fragment program
actually exist and are valid.
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_state_upload.c | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c index 95d42d2dcc..414620d0b3 100644 --- a/src/mesa/drivers/dri/i965/brw_state_upload.c +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c @@ -322,6 +322,19 @@ void brw_validate_state( struct brw_context *brw ) } } } + + /* Make sure that the textures which are referenced by the current + * brw fragment program are actually present/valid. + * If this fails, we can experience GPU lock-ups. + */ + { + const struct brw_fragment_program *fp; + fp = brw_fragment_program_const(brw->fragment_program); + if (fp) { + assert((fp->tex_units_used & ctx->Texture._EnabledUnits) + == fp->tex_units_used); + } + } } |