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authorBrian Paul <brian.paul@tungstengraphics.com>1999-01-14 03:13:11 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>1999-01-14 03:13:11 +0000
commitbc547e1385d20ca6bf85daa09802ea6418ddce4d (patch)
tree5b83f75acec5bd14a27abcae8c8f3e459e074878
parent72f680e5174182dbbd9c4f867e87f8a7f60a89eb (diff)
updates from Vik
-rw-r--r--docs/README.LYNXOS74
1 files changed, 57 insertions, 17 deletions
diff --git a/docs/README.LYNXOS b/docs/README.LYNXOS
index 38f479e272..e3ab9804bd 100644
--- a/docs/README.LYNXOS
+++ b/docs/README.LYNXOS
@@ -1,24 +1,64 @@
-LynxOS Notes
-------------
+Mesa 3.0 for LynxOS builds in the following way:
-The LynxOS make instructions are really a copy of the Linux make with
-the addition of a -lbsd flag for the networking. Everything else seems
-to work fine. Just go to the root directory and type "make lynxos" and
-the whole mess builds and works without any problems.
+make lynxos
-There is an important note though: Since we don't have shared C libraries yet,
-this distribution of Mesa becomes quite fat. Around 7 megs of source becomes
-145 Megs of executable. Most of this is in the demo code, but you should
-be aware of the total disk space being used. When we add shared C libraries, I
-will attempt to build this distribution with shared libraries to conserve
-space.
+This will build all the libraries and demo applications. You should have
+around 400 megabytes free for everything since everything is done with
+static
+libraries.
-This build was done under LynxOS 2.5G (an internal release). It should build
-under 2.4 and 2.5 final. If you have problems, please email me at vik@lynx.com
+Before using this make file however, you should perform the following
+actions:
+0) cd to the Mesa-3.0 directory
+1) Copy the GL directory under the include directory to /usr/include.
+2) Copy the files in the lib directory to /lib.
+3) Make links so that the Mesa libraries look like ordinary OpenGL
+libraries
+in /lib. This is important for compatibility with other OpenGL apps. This
+is done as follows:
-Vik Sohal
-vik@lynx.com
+cd /lib
+ln -s libMesaGL.a libGL.a
+ln -s libMesaGLU.a libGLU.a
+
+Mesa 3.0 includes the GLUT (GL Utility Toolkit) by default.
+The demo applications are done using this toolkit.
+
+Mesa makefiles for building their apps could be used as well, but the
+following one is much more concise. Note that the order of the X libraries
+is important to the linker so that all symbols get resolved correctly.
+Changing the order may result in having to list a library twice to make
+sure all linkages are made correctly.
+
+----cut here for Makefile -----
+
+FILES = your_app.x
+
+SPECIAL_INCLUDES = -I/usr/include/GL
+
+SPECIAL_CFLAGS = -g -ansi -pedantic -funroll-loops -ffast-math -DSHM
+
+SPECIAL_LIBS = -lglut -lGLU -lGL -lm -L/usr/X11/lib -lXext -lXmu -lXi \
+-lX11 -lbsd -g
-April 2nd, 1997
+STANDARD_OFILES = $(FILES:.x=.o)
+%.o: %.c
+ gcc -c $(SPECIAL_CFLAGS) $(SPECIAL_INCLUDES) $< -o $@
+
+all: $(STANDARD_OFILES)
+ gcc -o your_app $(STANDARD_OFILES) $(SPECIAL_LIBS)
+
+
+----cut here for Makefile-----
+
+I have tested Mesa under LynxOS 3.0 and 3.01. It should build fine under
+other
+versions as well. Note, however, that LynxOS versions prior to 3.0 are not
+binary compatible, so you will have to rebuild from source.
+
+
+Vik Sohal
+vik@lynx.com
+January 13, 1999