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authorChia-I Wu <olv@lunarg.com>2010-05-31 10:36:51 +0800
committerChia-I Wu <olv@lunarg.com>2010-05-31 10:40:56 +0800
commitc08449b78ee95c90f95983fbd6b964ac6d09a748 (patch)
tree2f7f06029cb190ca96f800b13b933303b4b5df3c
parent21dfcde3ff54e0d01ddd2c79b14db82b57541433 (diff)
mesa: Fix/add feature test to shader.c.
Those macros used by _mesa_init_shader_dispatch are not available when FEATURE_GL is not defined.
-rw-r--r--src/mesa/main/shaders.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/mesa/main/shaders.c b/src/mesa/main/shaders.c
index 761b3e85a7..65f1ee3efb 100644
--- a/src/mesa/main/shaders.c
+++ b/src/mesa/main/shaders.c
@@ -811,7 +811,7 @@ _mesa_ValidateProgramARB(GLhandleARB program)
ctx->Driver.ValidateProgram(ctx, program);
}
-#ifdef FEATURE_ES2
+#if FEATURE_ES2
void GLAPIENTRY
_mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype,
@@ -847,6 +847,7 @@ _mesa_ShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat,
void
_mesa_init_shader_dispatch(struct _glapi_table *exec)
{
+#if FEATURE_GL
/* GL_ARB_vertex/fragment_shader */
SET_DeleteObjectARB(exec, _mesa_DeleteObjectARB);
SET_GetHandleARB(exec, _mesa_GetHandleARB);
@@ -927,4 +928,5 @@ _mesa_init_shader_dispatch(struct _glapi_table *exec)
(void) _mesa_Uniform2uiv;
(void) _mesa_Uniform3uiv;
(void) _mesa_Uniform4uiv;
+#endif /* FEATURE_GL */
}