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author | Brian Paul <brian.paul@tungstengraphics.com> | 2002-10-15 14:41:48 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2002-10-15 14:41:48 +0000 |
commit | f2e21e1026a8e78345108b470d93e9bfa56e3c84 (patch) | |
tree | 5651bccc9fbfe32ddeba1df35dc6bebfadcf6cfb | |
parent | 11fd2d75580d907247b93869ba83b52b2d5a3a7d (diff) |
added latest 4.1 changes
-rw-r--r-- | docs/VERSIONS | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS index d25f5e3de7..cd077baf77 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -1,4 +1,4 @@ -$Id: VERSIONS,v 1.97 2002/10/05 18:32:38 brianp Exp $ +$Id: VERSIONS,v 1.98 2002/10/15 14:41:48 brianp Exp $ Mesa Version History @@ -1036,6 +1036,7 @@ Mesa Version History - added glutGetProcAddress() to GLUT - added GLUT_FPS env var to compute frames/second in glutSwapBuffers() - pbinfo and pbdemo PBuffer programs + - glxinfo -v prints transprent pixel info (Gerd Sussner) Bug fixes: - better mipmap LOD computation (prevents excessive blurriness) - OSMesaMakeCurrent() didn't recognize buffer size changes @@ -1047,5 +1048,7 @@ Mesa Version History - fixed GL_LINEAR fog bug by adding clamping - fixed FP exceptions found using Alpha CPU - 3dfx/glide driver render-to-window feature was broken + - added missing GLX_TRANSPARENT_RGB token to glx.h Changes: - New spec file and Python code to generate some GL dispatch files + - Glide driver defaults to "no" with autoconf/automake |