diff options
author | Keith Whitwell <keith@tungstengraphics.com> | 2006-10-31 11:28:45 +0000 |
---|---|---|
committer | Keith Whitwell <keith@tungstengraphics.com> | 2006-10-31 11:28:45 +0000 |
commit | f2eb6434ab1cf72e938956c82d2f530368a6be4a (patch) | |
tree | 0a6e006b1bb1e00a24615f054d6fc31d723c400a | |
parent | a1a8a2c024efdc1df31a4f9f180341f0a77597c3 (diff) |
cleanup code, compiles with vbo changes
-rw-r--r-- | src/mesa/drivers/dri/i965/Makefile | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_clip.h | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.h | 22 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_draw.c | 72 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_draw.h | 16 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_draw_current.c | 103 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_draw_upload.c | 11 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fallback.c | 346 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_metaops.c | 69 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vs.c | 5 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vs_constval.c | 7 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vs_emit.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vs_tnl.c | 40 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vtbl.c | 10 |
15 files changed, 98 insertions, 612 deletions
diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile index 8ec422509f..02fb93486e 100644 --- a/src/mesa/drivers/dri/i965/Makefile +++ b/src/mesa/drivers/dri/i965/Makefile @@ -34,7 +34,6 @@ DRIVER_SOURCES = \ brw_context.c \ brw_curbe.c \ brw_draw.c \ - brw_draw_current.c \ brw_draw_upload.c \ brw_eu.c \ brw_eu_debug.c \ diff --git a/src/mesa/drivers/dri/i965/brw_clip.h b/src/mesa/drivers/dri/i965/brw_clip.h index c3967c8c61..49b2770a51 100644 --- a/src/mesa/drivers/dri/i965/brw_clip.h +++ b/src/mesa/drivers/dri/i965/brw_clip.h @@ -116,7 +116,7 @@ struct brw_clip_compile { GLuint last_mrf; GLuint header_position_offset; - GLuint offset[BRW_ATTRIB_MAX]; + GLuint offset[VERT_ATTRIB_MAX]; }; #define ATTR_SIZE (4*4) diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index b9256d5185..263110bf5e 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -34,8 +34,6 @@ #include "brw_aub.h" #include "brw_defines.h" #include "brw_draw.h" -#include "brw_exec.h" -#include "brw_save.h" #include "brw_vs.h" #include "imports.h" #include "intel_tex.h" diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index e2279ca276..0a61926ee8 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -214,7 +214,7 @@ struct brw_vs_prog_data { GLuint total_grf; GLuint outputs_written; - GLuint64EXT inputs_read; + GLuint inputs_read; /* Used for calculating urb partitions: */ @@ -381,10 +381,10 @@ struct brw_cached_batch_item { -/* Protect against a future where BRW_ATTRIB_MAX > 32. Wouldn't life +/* Protect against a future where VERT_ATTRIB_MAX > 32. Wouldn't life * be easier if C allowed arrays of packed elements? */ -#define ATTRIB_BIT_DWORDS ((BRW_ATTRIB_MAX+31)/32) +#define ATTRIB_BIT_DWORDS ((VERT_ATTRIB_MAX+31)/32) struct brw_vertex_element { const struct gl_client_array *glarray; @@ -400,8 +400,8 @@ struct brw_vertex_element { struct brw_vertex_info { - GLuint64EXT varying; /* varying:1[BRW_ATTRIB_MAX] */ - GLuint sizes[ATTRIB_BIT_DWORDS * 2]; /* sizes:2[BRW_ATTRIB_MAX] */ + GLuint varying; /* varying:1[VERT_ATTRIB_MAX] */ + GLuint sizes[ATTRIB_BIT_DWORDS * 2]; /* sizes:2[VERT_ATTRIB_MAX] */ }; @@ -448,14 +448,13 @@ struct brw_context struct brw_cached_batch_item *cached_batch_items; struct { - /* Fallback values for inputs not supplied: - */ - struct gl_client_array current_values[BRW_ATTRIB_MAX]; /* Arrays with buffer objects to copy non-bufferobj arrays into * for upload: */ - struct gl_client_array vbo_array[BRW_ATTRIB_MAX]; + struct gl_client_array vbo_array[VERT_ATTRIB_MAX]; + + struct brw_vertex_element inputs[VERT_ATTRIB_MAX]; #define BRW_NR_UPLOAD_BUFS 17 #define BRW_UPLOAD_INIT_SIZE (128*1024) @@ -468,11 +467,6 @@ struct brw_context GLuint wrap; } upload; - /* Currenly bound arrays, including fallbacks to current_values - * above: - */ - struct brw_vertex_element inputs[BRW_ATTRIB_MAX]; - /* Summary of size and varying of active arrays, so we can check * for changes to this state: */ diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index 1bc39762bc..63cb079ec9 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -35,7 +35,6 @@ #include "brw_draw.h" #include "brw_defines.h" -#include "brw_attrib.h" #include "brw_context.h" #include "brw_aub.h" #include "brw_state.h" @@ -45,7 +44,8 @@ #include "intel_batchbuffer.h" #include "intel_buffer_objects.h" - +#include "tnl/tnl.h" +#include "vbo/vbo_context.h" @@ -143,7 +143,7 @@ static void brw_emit_cliprect( struct brw_context *brw, static void brw_emit_prim( struct brw_context *brw, - const struct vbo_prim *prim ) + const struct _mesa_prim *prim ) { struct brw_3d_primitive prim_packet; @@ -170,34 +170,9 @@ static void brw_emit_prim( struct brw_context *brw, } } - - -static void update_current_size( struct gl_client_array *array) -{ - const GLfloat *ptr = (const GLfloat *)array->Ptr; - - assert(array->StrideB == 0); - assert(array->Type == GL_FLOAT || array->Type == GL_UNSIGNED_BYTE); - - if (ptr[3] != 1.0) - array->Size = 4; - else if (ptr[2] != 0.0) - array->Size = 3; - else if (ptr[1] != 0.0) - array->Size = 2; - else - array->Size = 1; -} - - - -/* Fill in any gaps in passed arrays with pointers to current - * attributes: - */ static void brw_merge_inputs( struct brw_context *brw, const struct gl_client_array *arrays[]) { - struct gl_client_array *current_values = brw->vb.current_values; struct brw_vertex_element *inputs = brw->vb.inputs; struct brw_vertex_info old = brw->vb.info; GLuint i; @@ -205,17 +180,11 @@ static void brw_merge_inputs( struct brw_context *brw, memset(inputs, 0, sizeof(*inputs)); memset(&brw->vb.info, 0, sizeof(brw->vb.info)); - for (i = 0; i < BRW_ATTRIB_MAX; i++) { - if (arrays[i] && arrays[i]->Enabled) - { - brw->vb.inputs[i].glarray = arrays[i]; + for (i = 0; i < VERT_ATTRIB_MAX; i++) { + brw->vb.inputs[i].glarray = arrays[i]; + + if (arrays[i]->StrideB != 0) brw->vb.info.varying |= 1 << i; - } - else - { - brw->vb.inputs[i].glarray = ¤t_values[i]; - update_current_size(¤t_values[i]); - } brw->vb.info.sizes[i/16] |= (inputs[i].glarray->Size - 1) << ((i%16) * 2); } @@ -229,8 +198,9 @@ static void brw_merge_inputs( struct brw_context *brw, brw->state.dirty.brw |= BRW_NEW_INPUT_VARYING; } + static GLboolean check_fallbacks( struct brw_context *brw, - const struct vbo_prim *prim, + const struct _mesa_prim *prim, GLuint nr_prims ) { GLuint i; @@ -284,7 +254,7 @@ static GLboolean check_fallbacks( struct brw_context *brw, static GLboolean brw_try_draw_prims( GLcontext *ctx, const struct gl_client_array *arrays[], - const struct vbo_prim *prim, + const struct _mesa_prim *prim, GLuint nr_prims, const struct _mesa_index_buffer *ib, GLuint min_index, @@ -297,11 +267,11 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx, if (ctx->NewState) _mesa_update_state( ctx ); - + /* Bind all inputs, derive varying and size information: */ brw_merge_inputs( brw, arrays ); - + /* Have to validate state quite late. Will rebuild tnl_program, * which depends on varying information. * @@ -318,10 +288,6 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx, } { - assert(intel->locked); - - - /* Set the first primitive early, ahead of validate_state: */ brw_set_prim(brw, prim[0].mode); @@ -413,7 +379,7 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx, void brw_draw_prims( GLcontext *ctx, const struct gl_client_array *arrays[], - const struct vbo_prim *prim, + const struct _mesa_prim *prim, GLuint nr_prims, const struct _mesa_index_buffer *ib, GLuint min_index, @@ -430,7 +396,7 @@ void brw_draw_prims( GLcontext *ctx, * fragmented. Clear out all heaps and start from scratch by * faking a contended lock event: (done elsewhere) */ - if (!retval && bmError(intel)) { + if (!retval && !intel->Fallback && bmError(intel)) { DBG("retrying\n"); /* Then try a second time only to upload textures and draw the * primitives: @@ -443,9 +409,7 @@ void brw_draw_prims( GLcontext *ctx, * swrast to do the drawing. */ if (!retval) { - brw_fallback(); _tnl_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index); - brw_unfallback(); } if (intel->aub_file && (INTEL_DEBUG & DEBUG_SYNC)) { @@ -464,8 +428,13 @@ static void brw_invalidate_vbo_cb( struct intel_context *intel, void *ptr ) void brw_draw_init( struct brw_context *brw ) { GLcontext *ctx = &brw->intel.ctx; + struct vbo_context *vbo = vbo_context(ctx); GLuint i; + /* Register our drawing function: + */ + vbo->draw_prims = brw_draw_prims; + brw->vb.upload.size = BRW_UPLOAD_INIT_SIZE; for (i = 0; i < BRW_NR_UPLOAD_BUFS; i++) { @@ -487,9 +456,6 @@ void brw_draw_init( struct brw_context *brw ) NULL, GL_DYNAMIC_DRAW_ARB, brw->vb.upload.vbo[0] ); - - - brw_init_current_values(ctx, brw->vb.current_values); } void brw_draw_destroy( struct brw_context *brw ) diff --git a/src/mesa/drivers/dri/i965/brw_draw.h b/src/mesa/drivers/dri/i965/brw_draw.h index b68cd86115..0f7b738310 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.h +++ b/src/mesa/drivers/dri/i965/brw_draw.h @@ -29,18 +29,18 @@ #define BRW_DRAW_H #include "mtypes.h" /* for GLcontext... */ -#include "brw_attrib.h" +#include "vbo/vbo.h" struct brw_context; -GLboolean brw_draw_prims( GLcontext *ctx, - const struct gl_client_array *arrays[], - const struct vbo_prim *prims, - GLuint nr_prims, - const struct _mesa_index_buffer *ib, - GLuint min_index, - GLuint max_index ); +void brw_draw_prims( GLcontext *ctx, + const struct gl_client_array *arrays[], + const struct _mesa_prim *prims, + GLuint nr_prims, + const struct _mesa_index_buffer *ib, + GLuint min_index, + GLuint max_index ); void brw_draw_init( struct brw_context *brw ); void brw_draw_destroy( struct brw_context *brw ); diff --git a/src/mesa/drivers/dri/i965/brw_draw_current.c b/src/mesa/drivers/dri/i965/brw_draw_current.c deleted file mode 100644 index 98d930738e..0000000000 --- a/src/mesa/drivers/dri/i965/brw_draw_current.c +++ /dev/null @@ -1,103 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include <stdlib.h> - -#include "glheader.h" -#include "context.h" -#include "state.h" -#include "api_validate.h" -#include "enums.h" - -#include "brw_context.h" -#include "brw_draw.h" - -#include "bufmgr.h" -#include "intel_buffer_objects.h" - - -void brw_init_current_values(GLcontext *ctx, - struct gl_client_array *arrays) -{ - GLuint i; - - memset(arrays, 0, sizeof(*arrays) * BRW_ATTRIB_MAX); - - /* Set up a constant (StrideB == 0) array for each current - * attribute: - */ - for (i = 0; i < BRW_ATTRIB_MAX; i++) { - struct gl_client_array *cl = &arrays[i]; - - switch (i) { - case BRW_ATTRIB_MAT_FRONT_SHININESS: - case BRW_ATTRIB_MAT_BACK_SHININESS: - case BRW_ATTRIB_INDEX: - case BRW_ATTRIB_EDGEFLAG: - cl->Size = 1; - break; - case BRW_ATTRIB_MAT_FRONT_INDEXES: - case BRW_ATTRIB_MAT_BACK_INDEXES: - cl->Size = 3; - break; - default: - /* This is fixed for the material attributes, for others will - * be determined at runtime: - */ - if (i >= BRW_ATTRIB_MAT_FRONT_AMBIENT) - cl->Size = 4; - else - cl->Size = 1; - break; - } - - switch (i) { - case BRW_ATTRIB_EDGEFLAG: - cl->Type = GL_UNSIGNED_BYTE; - cl->Ptr = (const void *)&ctx->Current.EdgeFlag; - break; - case BRW_ATTRIB_INDEX: - cl->Type = GL_FLOAT; - cl->Ptr = (const void *)&ctx->Current.Index; - break; - default: - cl->Type = GL_FLOAT; - if (i < BRW_ATTRIB_FIRST_MATERIAL) - cl->Ptr = (const void *)ctx->Current.Attrib[i]; - else - cl->Ptr = (const void *)ctx->Light.Material.Attrib[i - BRW_ATTRIB_FIRST_MATERIAL]; - break; - } - - cl->Stride = 0; - cl->StrideB = 0; - cl->Enabled = 1; - cl->Flags = 0; - cl->BufferObj = ctx->Array.NullBufferObj; - } -} - diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c index 4d930c6c9e..dfb598acdf 100644 --- a/src/mesa/drivers/dri/i965/brw_draw_upload.c +++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c @@ -35,7 +35,6 @@ #include "brw_draw.h" #include "brw_defines.h" -#include "brw_attrib.h" #include "brw_context.h" #include "brw_aub.h" #include "brw_state.h" @@ -337,7 +336,6 @@ copy_array_to_vbo_array( struct brw_context *brw, vbo_array->Enabled = 1; vbo_array->Normalized = array->Normalized; vbo_array->_MaxElement = array->_MaxElement; /* ? */ - vbo_array->Flags = array->Flags; /* ? */ vbo_array->BufferObj = vbo; { @@ -380,7 +378,6 @@ interleaved_vbo_array( struct brw_context *brw, vbo_array->Enabled = 1; vbo_array->Normalized = array->Normalized; vbo_array->_MaxElement = array->_MaxElement; - vbo_array->Flags = array->Flags; /* ? */ vbo_array->BufferObj = uploaded_array->BufferObj; return vbo_array; @@ -400,10 +397,10 @@ GLboolean brw_upload_vertices( struct brw_context *brw, const void *ptr = NULL; GLuint interleave = 0; - struct brw_vertex_element *enabled[BRW_ATTRIB_MAX]; + struct brw_vertex_element *enabled[VERT_ATTRIB_MAX]; GLuint nr_enabled = 0; - struct brw_vertex_element *upload[BRW_ATTRIB_MAX]; + struct brw_vertex_element *upload[VERT_ATTRIB_MAX]; GLuint nr_uploads = 0; @@ -568,7 +565,7 @@ static GLuint element_size( GLenum type ) static void rebase_indices_to_vbo_indices( struct brw_context *brw, - const struct vbo_index_buffer *index_buffer, + const struct _mesa_index_buffer *index_buffer, struct gl_buffer_object **vbo_return, GLuint *offset_return ) { @@ -642,7 +639,7 @@ static void rebase_indices_to_vbo_indices( struct brw_context *brw, void brw_upload_indices( struct brw_context *brw, - const struct vbo_index_buffer *index_buffer) + const struct _mesa_index_buffer *index_buffer) { struct intel_context *intel = &brw->intel; GLuint ib_size = get_size(index_buffer->type) * index_buffer->count; diff --git a/src/mesa/drivers/dri/i965/brw_fallback.c b/src/mesa/drivers/dri/i965/brw_fallback.c index aab30b6863..86464b2ec5 100644 --- a/src/mesa/drivers/dri/i965/brw_fallback.c +++ b/src/mesa/drivers/dri/i965/brw_fallback.c @@ -30,8 +30,6 @@ #include "tnl/tnl.h" #include "context.h" #include "brw_context.h" -#include "brw_exec.h" -#include "brw_save.h" #include "brw_fallback.h" #include "glheader.h" @@ -40,294 +38,6 @@ #include "imports.h" #include "macros.h" #include "mtypes.h" -#include "dispatch.h" - - -typedef void (*attr_func)( GLcontext *ctx, GLint target, const GLfloat * ); - - -/* Wrapper functions in case glVertexAttrib*fvNV doesn't exist */ -static void VertexAttrib1fvNV(GLcontext *ctx, GLint target, const GLfloat *v) -{ - CALL_VertexAttrib1fvNV(ctx->Exec, (target, v)); -} - -static void VertexAttrib2fvNV(GLcontext *ctx, GLint target, const GLfloat *v) -{ - CALL_VertexAttrib2fvNV(ctx->Exec, (target, v)); -} - -static void VertexAttrib3fvNV(GLcontext *ctx, GLint target, const GLfloat *v) -{ - CALL_VertexAttrib3fvNV(ctx->Exec, (target, v)); -} - -static void VertexAttrib4fvNV(GLcontext *ctx, GLint target, const GLfloat *v) -{ - CALL_VertexAttrib4fvNV(ctx->Exec, (target, v)); -} - -static attr_func vert_attrfunc[4] = { - VertexAttrib1fvNV, - VertexAttrib2fvNV, - VertexAttrib3fvNV, - VertexAttrib4fvNV -}; - -#if 0 -static void VertexAttrib1fvARB(GLcontext *ctx, GLint target, const GLfloat *v) -{ - CALL_VertexAttrib1fvARB(ctx->Exec, (target, v)); -} - -static void VertexAttrib2fvARB(GLcontext *ctx, GLint target, const GLfloat *v) -{ - CALL_VertexAttrib2fvARB(ctx->Exec, (target, v)); -} - -static void VertexAttrib3fvARB(GLcontext *ctx, GLint target, const GLfloat *v) -{ - CALL_VertexAttrib3fvARB(ctx->Exec, (target, v)); -} - -static void VertexAttrib4fvARB(GLcontext *ctx, GLint target, const GLfloat *v) -{ - CALL_VertexAttrib4fvARB(ctx->Exec, (target, v)); -} - - -static attr_func vert_attrfunc_arb[4] = { - VertexAttrib1fvARB, - VertexAttrib2fvARB, - VertexAttrib3fvARB, - VertexAttrib4fvARB -}; -#endif - - - - - - -static void mat_attr1fv( GLcontext *ctx, GLint target, const GLfloat *v ) -{ - switch (target) { - case BRW_ATTRIB_MAT_FRONT_SHININESS: - CALL_Materialfv(ctx->Exec, ( GL_FRONT, GL_SHININESS, v )); - break; - case BRW_ATTRIB_MAT_BACK_SHININESS: - CALL_Materialfv(ctx->Exec, ( GL_BACK, GL_SHININESS, v )); - break; - } -} - - -static void mat_attr3fv( GLcontext *ctx, GLint target, const GLfloat *v ) -{ - switch (target) { - case BRW_ATTRIB_MAT_FRONT_INDEXES: - CALL_Materialfv(ctx->Exec, ( GL_FRONT, GL_COLOR_INDEXES, v )); - break; - case BRW_ATTRIB_MAT_BACK_INDEXES: - CALL_Materialfv(ctx->Exec, ( GL_BACK, GL_COLOR_INDEXES, v )); - break; - } -} - - -static void mat_attr4fv( GLcontext *ctx, GLint target, const GLfloat *v ) -{ - switch (target) { - case BRW_ATTRIB_MAT_FRONT_EMISSION: - CALL_Materialfv(ctx->Exec, ( GL_FRONT, GL_EMISSION, v )); - break; - case BRW_ATTRIB_MAT_BACK_EMISSION: - CALL_Materialfv(ctx->Exec, ( GL_BACK, GL_EMISSION, v )); - break; - case BRW_ATTRIB_MAT_FRONT_AMBIENT: - CALL_Materialfv(ctx->Exec, ( GL_FRONT, GL_AMBIENT, v )); - break; - case BRW_ATTRIB_MAT_BACK_AMBIENT: - CALL_Materialfv(ctx->Exec, ( GL_BACK, GL_AMBIENT, v )); - break; - case BRW_ATTRIB_MAT_FRONT_DIFFUSE: - CALL_Materialfv(ctx->Exec, ( GL_FRONT, GL_DIFFUSE, v )); - break; - case BRW_ATTRIB_MAT_BACK_DIFFUSE: - CALL_Materialfv(ctx->Exec, ( GL_BACK, GL_DIFFUSE, v )); - break; - case BRW_ATTRIB_MAT_FRONT_SPECULAR: - CALL_Materialfv(ctx->Exec, ( GL_FRONT, GL_SPECULAR, v )); - break; - case BRW_ATTRIB_MAT_BACK_SPECULAR: - CALL_Materialfv(ctx->Exec, ( GL_BACK, GL_SPECULAR, v )); - break; - } -} - - -static attr_func mat_attrfunc[4] = { - mat_attr1fv, - NULL, - mat_attr3fv, - mat_attr4fv -}; - - -static void index_attr1fv(GLcontext *ctx, GLint target, const GLfloat *v) -{ - (void) target; - CALL_Indexf(ctx->Exec, (v[0])); -} - -static void edgeflag_attr1fv(GLcontext *ctx, GLint target, const GLfloat *v) -{ - (void) target; - CALL_EdgeFlag(ctx->Exec, ((GLboolean)(v[0] == 1.0))); -} - -struct loopback_attr { - GLint target; - GLint sz; - attr_func func; -}; - -/* Don't emit ends and begins on wrapped primitives. Don't replay - * wrapped vertices. If we get here, it's probably because the the - * precalculated wrapping is wrong. - */ -static void loopback_prim( GLcontext *ctx, - const GLfloat *buffer, - const struct vbo_prim *prim, - GLuint wrap_count, - GLuint vertex_size, - const struct loopback_attr *la, GLuint nr ) -{ - GLint start = prim->start; - GLint end = start + prim->count; - const GLfloat *data; - GLint j; - GLuint k; - - if (0) - _mesa_printf("loopback prim %s(%s,%s) verts %d..%d\n", - _mesa_lookup_enum_by_nr(prim->mode), - prim->begin ? "begin" : "..", - prim->end ? "end" : "..", - start, - end); - - if (prim->begin) { - CALL_Begin(GET_DISPATCH(), ( prim->mode )); - } - else { - assert(start == 0); - start += wrap_count; - } - - data = buffer + start * vertex_size; - - for (j = start ; j < end ; j++) { - const GLfloat *tmp = data + la[0].sz; - - for (k = 1 ; k < nr ; k++) { - la[k].func( ctx, la[k].target, tmp ); - tmp += la[k].sz; - } - - /* Fire the vertex - */ - la[0].func( ctx, BRW_ATTRIB_POS, data ); - data = tmp; - } - - if (prim->end) { - CALL_End(GET_DISPATCH(), ()); - } -} - -/* Primitives generated by DrawArrays/DrawElements/Rectf may be - * caught here. If there is no primitive in progress, execute them - * normally, otherwise need to track and discard the generated - * primitives. - */ -static void loopback_weak_prim( GLcontext *ctx, - const struct vbo_prim *prim ) -{ - /* Use the prim_weak flag to ensure that if this primitive - * wraps, we don't mistake future vertex_lists for part of the - * surrounding primitive. - * - * While this flag is set, we are simply disposing of data - * generated by an operation now known to be a noop. - */ - if (prim->begin) - ctx->Driver.CurrentExecPrimitive |= BRW_SAVE_PRIM_WEAK; - if (prim->end) - ctx->Driver.CurrentExecPrimitive &= ~BRW_SAVE_PRIM_WEAK; -} - - -void brw_loopback_vertex_list( GLcontext *ctx, - const GLfloat *buffer, - const GLubyte *attrsz, - const struct vbo_prim *prim, - GLuint prim_count, - GLuint wrap_count, - GLuint vertex_size) -{ - struct loopback_attr la[BRW_ATTRIB_MAX]; - GLuint i, nr = 0; - - for (i = 0 ; i <= BRW_ATTRIB_TEX7 ; i++) { - if (attrsz[i]) { - la[nr].target = i; - la[nr].sz = attrsz[i]; - la[nr].func = vert_attrfunc[attrsz[i]-1]; - nr++; - } - } - - for (i = BRW_ATTRIB_MAT_FRONT_AMBIENT ; - i <= BRW_ATTRIB_MAT_BACK_INDEXES ; - i++) { - if (attrsz[i]) { - la[nr].target = i; - la[nr].sz = attrsz[i]; - la[nr].func = mat_attrfunc[attrsz[i]-1]; - nr++; - } - } - - if (attrsz[BRW_ATTRIB_EDGEFLAG]) { - la[nr].target = BRW_ATTRIB_EDGEFLAG; - la[nr].sz = attrsz[BRW_ATTRIB_EDGEFLAG]; - la[nr].func = edgeflag_attr1fv; - nr++; - } - - if (attrsz[BRW_ATTRIB_INDEX]) { - la[nr].target = BRW_ATTRIB_INDEX; - la[nr].sz = attrsz[BRW_ATTRIB_INDEX]; - la[nr].func = index_attr1fv; - nr++; - } - - /* XXX ARB vertex attribs */ - - for (i = 0 ; i < prim_count ; i++) { - if ((prim[i].mode & BRW_SAVE_PRIM_WEAK) && - (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END)) - { - loopback_weak_prim( ctx, &prim[i] ); - } - else - { - loopback_prim( ctx, buffer, &prim[i], wrap_count, vertex_size, la, nr ); - } - } -} - @@ -402,62 +112,6 @@ const struct brw_tracked_state brw_check_fallback = { -/* If there is a fallback, fallback to software rasterization and - * transformation together. There is never a requirement to have - * software t&l but hardware rasterization. - * - * Further, all fallbacks are based on GL state, not on eg. primitive - * or vertex data. - */ - -static void do_fallback( struct brw_context *brw, - GLboolean fallback ) -{ - GLcontext *ctx = &brw->intel.ctx; - - /* flush: - */ - ctx->Driver.Flush( ctx ); - - if (fallback) { - _swsetup_Wakeup( ctx ); - _tnl_wakeup_exec( ctx ); - - /* Need this because tnl_wakeup_exec does too much: - */ - brw_save_wakeup(ctx); - brw_save_fallback(ctx, GL_TRUE); - } - else { - /* Flush vertices and copy-to-current: - */ - FLUSH_CURRENT(ctx, 0); - - _swrast_flush( ctx ); - - brw_exec_wakeup(ctx); - - /* Need this because tnl_wakeup_exec does too much: - */ - brw_save_wakeup(ctx); - brw_save_fallback(ctx, GL_FALSE); - } -} - - -void brw_fallback( GLcontext *ctx ) -{ - struct brw_context *brw = brw_context(ctx); - do_fallback(brw, 1); -} - - -void brw_unfallback( GLcontext *ctx ) -{ - struct brw_context *brw = brw_context(ctx); - do_fallback(brw, 0); -} - /* Not used: */ void intelFallback( struct intel_context *intel, GLuint bit, GLboolean mode ) diff --git a/src/mesa/drivers/dri/i965/brw_metaops.c b/src/mesa/drivers/dri/i965/brw_metaops.c index d8b6069cfc..2d4c84f612 100644 --- a/src/mesa/drivers/dri/i965/brw_metaops.c +++ b/src/mesa/drivers/dri/i965/brw_metaops.c @@ -46,7 +46,6 @@ #include "brw_context.h" #include "brw_defines.h" #include "brw_draw.h" -#include "brw_attrib.h" #include "brw_fallback.h" #define INIT(brw, STRUCT, ATTRIB) \ @@ -302,8 +301,8 @@ static void meta_draw_quad(struct intel_context *intel, struct brw_context *brw = brw_context(&intel->ctx); struct gl_client_array pos_array; struct gl_client_array color_array; - struct gl_client_array *attribs[BRW_ATTRIB_MAX]; - struct vbo_prim prim[1]; + struct gl_client_array *attribs[VERT_ATTRIB_MAX]; + struct _mesa_prim prim[1]; GLfloat pos[4][3]; GLubyte color[4]; @@ -353,29 +352,29 @@ static void meta_draw_quad(struct intel_context *intel, /* Ignoring texture coords. */ - memset(attribs, 0, BRW_ATTRIB_MAX * sizeof(*attribs)); - - attribs[BRW_ATTRIB_POS] = &pos_array; - attribs[BRW_ATTRIB_POS]->Ptr = 0; - attribs[BRW_ATTRIB_POS]->Type = GL_FLOAT; - attribs[BRW_ATTRIB_POS]->Enabled = 1; - attribs[BRW_ATTRIB_POS]->Size = 3; - attribs[BRW_ATTRIB_POS]->StrideB = 3 * sizeof(GLfloat); - attribs[BRW_ATTRIB_POS]->Stride = 3 * sizeof(GLfloat); - attribs[BRW_ATTRIB_POS]->_MaxElement = 4; - attribs[BRW_ATTRIB_POS]->Normalized = 0; - attribs[BRW_ATTRIB_POS]->BufferObj = brw->metaops.vbo; - - attribs[BRW_ATTRIB_COLOR0] = &color_array; - attribs[BRW_ATTRIB_COLOR0]->Ptr = (const GLubyte *)sizeof(pos); - attribs[BRW_ATTRIB_COLOR0]->Type = GL_UNSIGNED_BYTE; - attribs[BRW_ATTRIB_COLOR0]->Enabled = 1; - attribs[BRW_ATTRIB_COLOR0]->Size = 4; - attribs[BRW_ATTRIB_COLOR0]->StrideB = 0; - attribs[BRW_ATTRIB_COLOR0]->Stride = 0; - attribs[BRW_ATTRIB_COLOR0]->_MaxElement = 1; - attribs[BRW_ATTRIB_COLOR0]->Normalized = 1; - attribs[BRW_ATTRIB_COLOR0]->BufferObj = brw->metaops.vbo; + memset(attribs, 0, VERT_ATTRIB_MAX * sizeof(*attribs)); + + attribs[VERT_ATTRIB_POS] = &pos_array; + attribs[VERT_ATTRIB_POS]->Ptr = 0; + attribs[VERT_ATTRIB_POS]->Type = GL_FLOAT; + attribs[VERT_ATTRIB_POS]->Enabled = 1; + attribs[VERT_ATTRIB_POS]->Size = 3; + attribs[VERT_ATTRIB_POS]->StrideB = 3 * sizeof(GLfloat); + attribs[VERT_ATTRIB_POS]->Stride = 3 * sizeof(GLfloat); + attribs[VERT_ATTRIB_POS]->_MaxElement = 4; + attribs[VERT_ATTRIB_POS]->Normalized = 0; + attribs[VERT_ATTRIB_POS]->BufferObj = brw->metaops.vbo; + + attribs[VERT_ATTRIB_COLOR0] = &color_array; + attribs[VERT_ATTRIB_COLOR0]->Ptr = (const GLubyte *)sizeof(pos); + attribs[VERT_ATTRIB_COLOR0]->Type = GL_UNSIGNED_BYTE; + attribs[VERT_ATTRIB_COLOR0]->Enabled = 1; + attribs[VERT_ATTRIB_COLOR0]->Size = 4; + attribs[VERT_ATTRIB_COLOR0]->StrideB = 0; + attribs[VERT_ATTRIB_COLOR0]->Stride = 0; + attribs[VERT_ATTRIB_COLOR0]->_MaxElement = 1; + attribs[VERT_ATTRIB_COLOR0]->Normalized = 1; + attribs[VERT_ATTRIB_COLOR0]->BufferObj = brw->metaops.vbo; /* Just ignoring texture coordinates for now. */ @@ -390,18 +389,12 @@ static void meta_draw_quad(struct intel_context *intel, prim[0].start = 0; prim[0].count = 4; - if (!brw_draw_prims(&brw->intel.ctx, - (const struct gl_client_array **)attribs, - prim, 1, - NULL, - 0, - 4 )) - { - /* This should not be possible: - */ - _mesa_printf("brw_draw_prims failed in metaops!\n"); - assert(0); - } + brw_draw_prims(&brw->intel.ctx, + (const struct gl_client_array **)attribs, + prim, 1, + NULL, + 0, + 4 ); } diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c index e5a28b96e3..74c9d88e46 100644 --- a/src/mesa/drivers/dri/i965/brw_vs.c +++ b/src/mesa/drivers/dri/i965/brw_vs.c @@ -54,12 +54,11 @@ static void do_vs_prog( struct brw_context *brw, c.vp = vp; c.prog_data.outputs_written = vp->program.Base.OutputsWritten; - c.prog_data.inputs_read = brw_translate_inputs(brw->intel.ctx.VertexProgram._Enabled, - vp->program.Base.InputsRead); + c.prog_data.inputs_read = vp->program.Base.InputsRead; if (c.key.copy_edgeflag) { c.prog_data.outputs_written |= 1<<VERT_RESULT_EDGE; - c.prog_data.inputs_read |= 1<<BRW_ATTRIB_EDGEFLAG; + c.prog_data.inputs_read |= 1<<VERT_ATTRIB_EDGEFLAG; } if (0) diff --git a/src/mesa/drivers/dri/i965/brw_vs_constval.c b/src/mesa/drivers/dri/i965/brw_vs_constval.c index 502d828397..528e164db8 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_constval.c +++ b/src/mesa/drivers/dri/i965/brw_vs_constval.c @@ -162,6 +162,7 @@ static GLuint get_input_size(struct brw_context *brw, GLuint sizes_dword = brw->vb.info.sizes[attr/16]; GLuint sizes_bits = (sizes_dword>>((attr%16)*2)) & 0x3; return sizes_bits + 1; +/* return brw->vb.inputs[attr].glarray->Size; */ } /* Calculate sizes of vertex program outputs. Size is the largest @@ -176,8 +177,6 @@ static void calc_wm_input_sizes( struct brw_context *brw ) struct tracker t; GLuint insn; GLuint i; - GLuint64EXT inputs = brw_translate_inputs(brw->intel.ctx.VertexProgram._Enabled, - vp->program.Base.InputsRead); memset(&t, 0, sizeof(t)); @@ -185,8 +184,8 @@ static void calc_wm_input_sizes( struct brw_context *brw ) if (brw->attribs.Light->Model.TwoSide) t.twoside = 1; - for (i = 0; i < BRW_ATTRIB_MAX; i++) - if (inputs & (1<<i)) + for (i = 0; i < VERT_ATTRIB_MAX; i++) + if (vp->program.Base.InputsRead & (1<<i)) set_active_component(&t, PROGRAM_INPUT, i, szflag[get_input_size(brw, i)]); diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index da9d3bacb0..ffdb843e85 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -77,7 +77,7 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) /* Allocate input regs: */ c->nr_inputs = 0; - for (i = 0; i < BRW_ATTRIB_MAX; i++) { + for (i = 0; i < VERT_ATTRIB_MAX; i++) { if (c->prog_data.inputs_read & (1<<i)) { c->nr_inputs++; c->regs[PROGRAM_INPUT][i] = brw_vec8_grf(reg, 0); @@ -791,7 +791,7 @@ static void emit_vertex_write( struct brw_vs_compile *c) if (c->key.copy_edgeflag) { brw_MOV(p, get_reg(c, PROGRAM_OUTPUT, VERT_RESULT_EDGE), - get_reg(c, PROGRAM_INPUT, BRW_ATTRIB_EDGEFLAG)); + get_reg(c, PROGRAM_INPUT, VERT_ATTRIB_EDGEFLAG)); } diff --git a/src/mesa/drivers/dri/i965/brw_vs_tnl.c b/src/mesa/drivers/dri/i965/brw_vs_tnl.c index 1df111f645..dc580998e3 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_tnl.c +++ b/src/mesa/drivers/dri/i965/brw_vs_tnl.c @@ -146,9 +146,13 @@ static void make_state_key( GLcontext *ctx, struct state_key *key ) } /* BRW_NEW_INPUT_VARYING */ - for (i = BRW_ATTRIB_MAT_FRONT_AMBIENT ; i < BRW_ATTRIB_INDEX ; i++) - if (brw->vb.info.varying & (1<<i)) - key->light_material_mask |= 1<<(i-BRW_ATTRIB_MAT_FRONT_AMBIENT); + + /* For these programs, material values are stuffed into the + * generic slots: + */ + for (i = 0 ; i < MAT_ATTRIB_MAX ; i++) + if (brw->vb.info.varying & (1<<(VERT_ATTRIB_GENERIC0 + i))) + key->light_material_mask |= 1<<i; for (i = 0; i < MAX_LIGHTS; i++) { struct gl_light *light = &brw->attribs.Light->Light[i]; @@ -374,12 +378,6 @@ static void release_temps( struct tnl_program *p ) static struct ureg register_input( struct tnl_program *p, GLuint input ) { - /* Cram the material flags into the generic range. We'll translate - * them back later. - */ - if (input >= BRW_ATTRIB_MAT_FRONT_AMBIENT) - input -= BRW_ATTRIB_MAT_FRONT_AMBIENT; - assert(input < 32); p->program->Base.InputsRead |= (1<<input); @@ -646,7 +644,7 @@ static void emit_passthrough( struct tnl_program *p, static struct ureg get_eye_position( struct tnl_program *p ) { if (is_undef(p->eye_position)) { - struct ureg pos = register_input( p, BRW_ATTRIB_POS ); + struct ureg pos = register_input( p, VERT_ATTRIB_POS ); struct ureg modelview[4]; p->eye_position = reserve_temp(p); @@ -709,7 +707,7 @@ static struct ureg get_eye_position_normalized( struct tnl_program *p ) static struct ureg get_eye_normal( struct tnl_program *p ) { if (is_undef(p->eye_normal)) { - struct ureg normal = register_input(p, BRW_ATTRIB_NORMAL ); + struct ureg normal = register_input(p, VERT_ATTRIB_NORMAL ); struct ureg mvinv[3]; register_matrix_param6( p, STATE_MATRIX, STATE_MODELVIEW, 0, 0, 2, @@ -742,7 +740,7 @@ static struct ureg get_eye_normal( struct tnl_program *p ) static void build_hpos( struct tnl_program *p ) { - struct ureg pos = register_input( p, BRW_ATTRIB_POS ); + struct ureg pos = register_input( p, VERT_ATTRIB_POS ); struct ureg hpos = register_output( p, VERT_RESULT_HPOS ); struct ureg mvp[4]; @@ -786,9 +784,9 @@ static struct ureg get_material( struct tnl_program *p, GLuint side, GLuint attrib = material_attrib(side, property); if (p->color_materials & (1<<attrib)) - return register_input(p, BRW_ATTRIB_COLOR0); + return register_input(p, VERT_ATTRIB_COLOR0); else if (p->materials & (1<<attrib)) - return register_input( p, attrib + BRW_ATTRIB_MAT_FRONT_AMBIENT ); + return register_input( p, attrib + _TNL_ATTRIB_MAT_FRONT_AMBIENT ); else return register_param3( p, STATE_MATERIAL, side, property ); } @@ -1156,7 +1154,7 @@ static void build_fog( struct tnl_program *p ) input = swizzle1(get_eye_position(p), Z); } else { - input = swizzle1(register_input(p, BRW_ATTRIB_FOG), X); + input = swizzle1(register_input(p, VERT_ATTRIB_FOG), X); } if (p->state->fog_option && @@ -1298,7 +1296,7 @@ static void build_texture_transform( struct tnl_program *p ) for (j = 0; j < 4; j++) { switch (modes[j]) { case TXG_OBJ_LINEAR: { - struct ureg obj = register_input(p, BRW_ATTRIB_POS); + struct ureg obj = register_input(p, VERT_ATTRIB_POS); struct ureg plane = register_param3(p, STATE_TEXGEN, i, STATE_TEXGEN_OBJECT_S + j); @@ -1347,7 +1345,7 @@ static void build_texture_transform( struct tnl_program *p ) } if (copy_mask) { - struct ureg in = register_input(p, BRW_ATTRIB_TEX0+i); + struct ureg in = register_input(p, VERT_ATTRIB_TEX0+i); emit_op1(p, OPCODE_MOV, out_texgen, copy_mask, in ); } } @@ -1356,7 +1354,7 @@ static void build_texture_transform( struct tnl_program *p ) struct ureg texmat[4]; struct ureg in = (!is_undef(out_texgen) ? out_texgen : - register_input(p, BRW_ATTRIB_TEX0+i)); + register_input(p, VERT_ATTRIB_TEX0+i)); if (PREFER_DP4) { register_matrix_param6( p, STATE_MATRIX, STATE_TEXTURE, i, 0, 3, STATE_MATRIX, texmat ); @@ -1372,7 +1370,7 @@ static void build_texture_transform( struct tnl_program *p ) release_temps(p); } else { - emit_passthrough(p, BRW_ATTRIB_TEX0+i, VERT_RESULT_TEX0+i); + emit_passthrough(p, VERT_ATTRIB_TEX0+i, VERT_RESULT_TEX0+i); } } } @@ -1424,10 +1422,10 @@ static void build_tnl_program( struct tnl_program *p ) build_lighting(p); else { if (p->state->fragprog_inputs_read & FRAG_BIT_COL0) - emit_passthrough(p, BRW_ATTRIB_COLOR0, VERT_RESULT_COL0); + emit_passthrough(p, VERT_ATTRIB_COLOR0, VERT_RESULT_COL0); if (p->state->fragprog_inputs_read & FRAG_BIT_COL1) - emit_passthrough(p, BRW_ATTRIB_COLOR1, VERT_RESULT_COL1); + emit_passthrough(p, VERT_ATTRIB_COLOR1, VERT_RESULT_COL1); } } diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c index 4896882034..a5738e5774 100644 --- a/src/mesa/drivers/dri/i965/brw_vtbl.c +++ b/src/mesa/drivers/dri/i965/brw_vtbl.c @@ -46,8 +46,6 @@ #include "brw_state.h" #include "brw_draw.h" -#include "brw_exec.h" -#include "brw_save.h" #include "brw_state.h" #include "brw_aub.h" #include "brw_fallback.h" @@ -68,9 +66,6 @@ static void brw_destroy_context( struct intel_context *intel ) brw_destroy_state(brw); brw_draw_destroy( brw ); - brw_exec_destroy( ctx ); - brw_save_destroy( ctx ); - brw_ProgramCacheDestroy( ctx ); } @@ -165,10 +160,7 @@ static GLuint brw_flush_cmd( void ) static void brw_invalidate_state( struct intel_context *intel, GLuint new_state ) { - GLcontext *ctx = &intel->ctx; - - brw_exec_invalidate_state(ctx, new_state); - brw_save_invalidate_state(ctx, new_state); + /* nothing */ } |