diff options
author | Eric Anholt <eric@anholt.net> | 2009-08-27 14:59:19 -0700 |
---|---|---|
committer | Eric Anholt <eric@anholt.net> | 2009-09-08 15:12:22 -0700 |
commit | f959ccdfa6c8accd74b6e33040b716645f0a7057 (patch) | |
tree | 9be953822b726e1ed230104b6b1db024aea34be9 | |
parent | 92d7ed8a20d4a018ce5324e6537ae7b478b9e5bf (diff) |
intel: Add support for ARB_draw_elements_base_vertex.
On the 965, we just drop the value into the primitive packet. On non-945,
we rely on the sw tnl code handling it.
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_draw.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_extensions.c | 2 |
2 files changed, 3 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index 4411b24540..42961dd4fe 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -142,7 +142,7 @@ static void brw_emit_prim(struct brw_context *brw, prim_packet.start_vert_location += brw->ib.start_vertex_offset; prim_packet.instance_count = 1; prim_packet.start_instance_location = 0; - prim_packet.base_vert_location = 0; + prim_packet.base_vert_location = prim->basevertex; /* Can't wrap here, since we rely on the validated state. */ brw->no_batch_wrap = GL_TRUE; diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c index 125ca93d7f..5431cf90a1 100644 --- a/src/mesa/drivers/dri/intel/intel_extensions.c +++ b/src/mesa/drivers/dri/intel/intel_extensions.c @@ -31,6 +31,7 @@ #define need_GL_ARB_copy_buffer +#define need_GL_ARB_draw_elements_base_vertex #define need_GL_ARB_framebuffer_object #define need_GL_ARB_map_buffer_range #define need_GL_ARB_occlusion_query @@ -73,6 +74,7 @@ */ static const struct dri_extension card_extensions[] = { { "GL_ARB_copy_buffer", GL_ARB_copy_buffer_functions }, + { "GL_ARB_draw_elements_base_vertex", GL_ARB_draw_elements_base_vertex_functions }, { "GL_ARB_half_float_pixel", NULL }, { "GL_ARB_map_buffer_range", GL_ARB_map_buffer_range_functions }, { "GL_ARB_multitexture", NULL }, |