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authorBrian Paul <brianp@vmware.com>2010-04-02 09:17:47 -0600
committerBrian Paul <brianp@vmware.com>2010-04-02 09:20:05 -0600
commitbc50336b6ab40b6f4df7dbe19abe8b1d89938472 (patch)
treee1852407eaa2a48274021d4e89b35c3636fc5318 /Makefile
parent82e289d355089952a217b14081bac8ffff04ab2e (diff)
llvmpipe: limit max texture size to 2Kx2K for now
MAXWIDTH/HEIGHT were 2048 but the max texture size was 4096. This caused a crash if a 4Kx4K texture was created and rendered to. See comment about max framebuffer size in lp_scene.h. Also added assertions to catch this inconsistancy in the future.
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