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author | Kristian Høgsberg <krh@bitplanet.net> | 2010-02-23 23:15:20 -0500 |
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committer | Kristian Høgsberg <krh@bitplanet.net> | 2010-02-23 23:20:07 -0500 |
commit | db9c151d77d02729d7387213c3f4ee96c65dd0cc (patch) | |
tree | 26d5bea0a7471ef82ba0592824b661d7909cbc32 /Makefile | |
parent | 402f54b0d1f69a2231e42b726ebaf8a726efa307 (diff) |
intel: Call intel_prepare_render() in intelMakeCurrent()
This restores old behaviour, where we end up doing a DRI2GetBuffers()
call from intelMakeCurrent(). The idea was that we could do this
lazily, just before we start rendering. However, if we don't do the
DRI2GetBuffers() round-trip we don't get the drawable size and higher
level mesa ends up short-cutting a number of GL calls, such as glClear().
Diffstat (limited to 'Makefile')
0 files changed, 0 insertions, 0 deletions