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authorEric Anholt <eric@anholt.net>2010-07-22 14:57:55 -0700
committerEric Anholt <eric@anholt.net>2010-07-22 15:03:40 -0700
commit1bef4c8c4bc11e7f4150500def6e6a4291ceb587 (patch)
tree6b349cdee0e23df13affdb99c52c4ea48dce8dc0 /SConstruct
parent47c90b144729e3edf3b5cbf5b260c1c46e429879 (diff)
glsl2: Fix builtin prototypes defined in multiple glsl/builtins/* files
If we put the protos in separate ir_functions, they wouldn't be found at lookup time for linking. Fixes: glsl-fs-texture2d-bias glsl-fs-texture2dproj-bias glsl-fs-texture2dproj-bias-2 glsl-lod-bias glsl1-texture2D(), computed coordinate
Diffstat (limited to 'SConstruct')
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