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author | Brian Paul <brianp@vmware.com> | 2010-06-01 09:02:07 -0600 |
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committer | Brian Paul <brianp@vmware.com> | 2010-06-01 09:02:10 -0600 |
commit | 1bbf803e3bc8eeabcc2c24b89bc30a30b2445c59 (patch) | |
tree | 8c23e8e224404078ead401b179ea088aef843088 /SConstruct | |
parent | 7356d1c140f2989df9e8645cf4b85962f27d0fca (diff) |
mesa: use split_location_offset() in GetUniform() functions
Commit 5d0e136eff54a34258b5adaeda4cb267831e8234 exposed a long-standing
bug in the glGetUniform*() code paths. We weren't properly decoding
the location parameter.
Fixes fd.o bug/regression 28344
Note: this patch should go into the 7.8 branch after the above-mentioned
commit.
Diffstat (limited to 'SConstruct')
0 files changed, 0 insertions, 0 deletions