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authorRoland Scheidegger <sroland@vmware.com>2010-01-28 17:11:49 +0100
committerRoland Scheidegger <sroland@vmware.com>2010-01-28 17:11:49 +0100
commit2fa34bf44c7cd7ba03ce8a7e82fe56898a57e9b4 (patch)
tree7f534e5531bce97bc2c6433eb25a0bf4292eb855 /SConstruct
parenta5d67dc0119035c518d9778854948d13f0ce2d69 (diff)
gallium: remove PIPE_CAP_S3TC, and add PIPE_CAP_DUAL_SOURCE_BLEND
there's no point in keeping deprecated PIPE_CAPS around since there's no stable interface (yet). Reuse the enum for PIPE_CAP_DUAL_SOURCE_BLEND. Drivers advertizing this will accept the pipe blendfactors with SRC1 in them and be able to do dual source blending (src color from pixel shader output 0, and blendfactor with SRC1 will come from output 1, only one render target may be bound when using any of these blend factors).
Diffstat (limited to 'SConstruct')
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