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authorBrian Paul <brianp@vmware.com>2009-12-03 11:41:45 -0700
committerBrian Paul <brianp@vmware.com>2009-12-03 11:41:48 -0700
commit51663f0506ed2534e57b798cdfaf8a0d376eb7a2 (patch)
tree873f102ad5921b8a491de4c5f35f70c94bce0766 /SConstruct
parent69fe4281ea19e29d534c74d65789494f7be4d4e3 (diff)
llvmpipe: quick & dirty implementation of lp_rast_store_zstencil()
This allows us to do a glReadPixels(GL_DEPTH_COMPONENT) to see what's in the depth buffer to help debugging.
Diffstat (limited to 'SConstruct')
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