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authorMarek Olšák <maraeo@gmail.com>2010-05-10 03:27:58 +0200
committerJerome Glisse <jglisse@redhat.com>2010-05-27 23:24:02 +0200
commitb8fb1d75ce95fe5d404b301ab31ca0c323967d14 (patch)
tree78b648b638f7ed1560c569877c2c0c3b8b1dd81e /SConstruct
parent72128962d640846472c1b0dc22cf4ac6ce875dc9 (diff)
r600g: adapt to latest interfaces changes
- Wrapped the buffer and texture create/destroy/transfer/... functions using u_resource, which is then used to implement the resource functions. - Implemented texture transfers. I left the buffer and texture transfers separate because one day we'll need a special codepath for textures. - Added index_bias to the draw_*elements functions. - Removed nonexistent *REP and *FOR instructions. - Some pipe formats have changed channel ordering, so I've removed/fixed nonexistent ones. - Added stubs for create/set/destroy sampler views. - Added a naive implementation of vertex elements state (new CSO). - Reworked {texture,buffer}_{from,to}_handle. - Reorganized winsys files, removed dri,egl,python directories. - Added a new build target dri-r600.
Diffstat (limited to 'SConstruct')
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