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author | Luca Barbieri <luca@luca-barbieri.com> | 2010-01-18 23:40:22 +0100 |
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committer | Luca Barbieri <luca@luca-barbieri.com> | 2010-08-21 20:42:14 +0200 |
commit | d983701267de0083cc702e460c841741292cc9b8 (patch) | |
tree | b1fcfa84e9b5ed00c9bf00f39af895e71b3dfdd9 /acinclude.m4 | |
parent | 9ed0686e8e6157ce38c9fa284cd7399289a2e698 (diff) |
nvfx: new 2D: enable swizzling for all surfaces
Now that the new 2D code is in place, swizzling can be safely enabled.
Render temporaries are needed in some cases, so this may degrade nv30
a bit until it gets render temporaries too.
Diffstat (limited to 'acinclude.m4')
0 files changed, 0 insertions, 0 deletions