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author | Corbin Simpson <MostAwesomeDude@gmail.com> | 2009-05-17 21:41:25 -0700 |
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committer | Corbin Simpson <MostAwesomeDude@gmail.com> | 2009-05-17 21:41:25 -0700 |
commit | 27206add2738f9813d1e9f42fe3b1bdfbd9b8aa4 (patch) | |
tree | 0a58ad83cf6293f208f3a0ab1c78cbdac79dcf87 /acinclude.m4 | |
parent | 9569221563fd0e9fba564126d61bf3786cf74715 (diff) |
r300-gallium: Enable GLSL for r500.
Before you get all excited, this is *not* to be construed as actual support
for GLSL shaders. The GL version is still 1.3, and stuff still sucks. Just
flicking it on so that it can be tested and developed a bit easier.
Diffstat (limited to 'acinclude.m4')
0 files changed, 0 insertions, 0 deletions