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author | Roland Scheidegger <sroland@tungstengraphics.com> | 2007-07-29 18:04:28 +0200 |
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committer | Roland Scheidegger <sroland@tungstengraphics.com> | 2007-07-29 18:09:35 +0200 |
commit | a188ba4bf9364df24842d8727f4c7ddb2f894a2c (patch) | |
tree | 89a82858e3f952131e1334c507c1c25c537f9934 /bin | |
parent | 35f35294cd5cc3ca32354b1de0e398ad73c70716 (diff) |
Fix crashes when the frag prog can't be handled in hardware (#11131)
Must not change to/from swrast after Render.Start or bad things will happen.
(Driver will still somewhat incorrectly report an implementation error,
and apps can't really figure out if a prog is natively supported as validation
is later - could try doing it earlier to give some hint at least, even though
native status may still change later due to fog etc.)
Diffstat (limited to 'bin')
0 files changed, 0 insertions, 0 deletions