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author | Brian Paul <brian.paul@tungstengraphics.com> | 2008-12-16 14:29:52 -0700 |
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committer | Brian Paul <brianp@vmware.com> | 2009-01-06 09:14:56 -0700 |
commit | c2009111cc839ff3ba5df7c3a9170d31f706fa79 (patch) | |
tree | 8d90af8942ea11d491d02f2fd7f5558cd191d1d1 /bin | |
parent | 2ced2647fb6787170545205eb01afe167c6604ea (diff) |
mesa: fix some GLSL array regressions
array.length() wasn't working.
Swizzle mask for accessing elements of float arrays was incorrect.
(cherry picked from commit 368df1615ef65afed96a44e1f43ade8cc703696f)
Diffstat (limited to 'bin')
0 files changed, 0 insertions, 0 deletions