diff options
author | Eric Anholt <eric@anholt.net> | 2010-04-22 09:47:27 -0700 |
---|---|---|
committer | Ian Romanick <ian.d.romanick@intel.com> | 2010-04-23 16:12:44 -0700 |
commit | ec9e73870cc150adbb3e76762a26c7f51d8aceb4 (patch) | |
tree | e0cdcb3fafbb54122348a590e24d17ecc69531eb /builtin_function.cpp | |
parent | 8d3e59f1f399d7c1f7604779f1d62e876c609d9e (diff) |
Put static pointers to vec[234]_types along with the static float_type.
Otherwise you have to type a lot of get_instance.
Diffstat (limited to 'builtin_function.cpp')
-rw-r--r-- | builtin_function.cpp | 45 |
1 files changed, 15 insertions, 30 deletions
diff --git a/builtin_function.cpp b/builtin_function.cpp index a6e1d37036..c9383e17cc 100644 --- a/builtin_function.cpp +++ b/builtin_function.cpp @@ -296,10 +296,6 @@ make_gentype_function(glsl_symbol_table *symtab, exec_list *instructions, const glsl_type *type)) { ir_function *const f = new ir_function(name); - const glsl_type *float_type = glsl_type::float_type; - const glsl_type *vec2_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, 2, 1); - const glsl_type *vec3_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, 3, 1); - const glsl_type *vec4_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, 4, 1); bool added = symtab->add_function(name, f); assert(added); @@ -307,13 +303,13 @@ make_gentype_function(glsl_symbol_table *symtab, exec_list *instructions, instructions->push_tail(f); generate_function_instance(f, name, instructions, n_args, generate, - float_type, float_type); + glsl_type::float_type, glsl_type::float_type); generate_function_instance(f, name, instructions, n_args, generate, - vec2_type, vec2_type); + glsl_type::vec2_type, glsl_type::vec2_type); generate_function_instance(f, name, instructions, n_args, generate, - vec3_type, vec3_type); + glsl_type::vec3_type, glsl_type::vec3_type); generate_function_instance(f, name, instructions, n_args, generate, - vec4_type, vec4_type); + glsl_type::vec4_type, glsl_type::vec4_type); } static void @@ -409,9 +405,6 @@ generate_vec_compare_function(glsl_symbol_table *symtab, bool do_bool) { ir_function *const f = new ir_function(name); - const glsl_type *vec2_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, 2, 1); - const glsl_type *vec3_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, 3, 1); - const glsl_type *vec4_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, 4, 1); const glsl_type *ivec2_type = glsl_type::get_instance(GLSL_TYPE_INT, 2, 1); const glsl_type *ivec3_type = glsl_type::get_instance(GLSL_TYPE_INT, 3, 1); const glsl_type *ivec4_type = glsl_type::get_instance(GLSL_TYPE_INT, 4, 1); @@ -428,11 +421,11 @@ generate_vec_compare_function(glsl_symbol_table *symtab, instructions->push_tail(f); generate_function_instance(f, name, instructions, 2, generate, - bvec2_type, vec2_type); + bvec2_type, glsl_type::vec2_type); generate_function_instance(f, name, instructions, 2, generate, - bvec3_type, vec3_type); + bvec3_type, glsl_type::vec3_type); generate_function_instance(f, name, instructions, 2, generate, - bvec4_type, vec4_type); + bvec4_type, glsl_type::vec4_type); generate_function_instance(f, name, instructions, 2, generate, bvec2_type, ivec2_type); @@ -482,10 +475,6 @@ generate_length_functions(glsl_symbol_table *symtab, exec_list *instructions) { const char *name = "length"; ir_function *const f = new ir_function(name); - const glsl_type *float_type = glsl_type::float_type; - const glsl_type *vec2_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, 2, 1); - const glsl_type *vec3_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, 3, 1); - const glsl_type *vec4_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, 4, 1); bool added = symtab->add_function(name, f); assert(added); @@ -493,13 +482,13 @@ generate_length_functions(glsl_symbol_table *symtab, exec_list *instructions) instructions->push_tail(f); generate_function_instance(f, name, instructions, 1, generate_length, - float_type, float_type); + glsl_type::float_type, glsl_type::float_type); generate_function_instance(f, name, instructions, 1, generate_length, - float_type, vec2_type); + glsl_type::float_type, glsl_type::vec2_type); generate_function_instance(f, name, instructions, 1, generate_length, - float_type, vec3_type); + glsl_type::float_type, glsl_type::vec3_type); generate_function_instance(f, name, instructions, 1, generate_length, - float_type, vec4_type); + glsl_type::float_type, glsl_type::vec4_type); } static void @@ -524,10 +513,6 @@ generate_dot_functions(glsl_symbol_table *symtab, exec_list *instructions) { const char *name = "dot"; ir_function *const f = new ir_function(name); - const glsl_type *float_type = glsl_type::float_type; - const glsl_type *vec2_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, 2, 1); - const glsl_type *vec3_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, 3, 1); - const glsl_type *vec4_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, 4, 1); bool added = symtab->add_function(name, f); assert(added); @@ -535,13 +520,13 @@ generate_dot_functions(glsl_symbol_table *symtab, exec_list *instructions) instructions->push_tail(f); generate_function_instance(f, name, instructions, 2, generate_dot, - float_type, float_type); + glsl_type::float_type, glsl_type::float_type); generate_function_instance(f, name, instructions, 2, generate_dot, - float_type, vec2_type); + glsl_type::float_type, glsl_type::vec2_type); generate_function_instance(f, name, instructions, 2, generate_dot, - float_type, vec3_type); + glsl_type::float_type, glsl_type::vec3_type); generate_function_instance(f, name, instructions, 2, generate_dot, - float_type, vec4_type); + glsl_type::float_type, glsl_type::vec4_type); } static void |