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authorIan Romanick <ian.d.romanick@intel.com>2010-03-10 10:43:16 -0800
committerIan Romanick <ian.d.romanick@intel.com>2010-03-10 10:43:54 -0800
commitadfb0cd7401251bef0c854ac945fce78f0ed11db (patch)
treec947a80cb256527bc4b82ec31cd7198bbd47f37a /builtin_variables.h
parentf52888fac0b8a6c395a7eb684731852d9b46441f (diff)
IR variable: Initial work to support GLSL built-in variables
Diffstat (limited to 'builtin_variables.h')
-rw-r--r--builtin_variables.h59
1 files changed, 59 insertions, 0 deletions
diff --git a/builtin_variables.h b/builtin_variables.h
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+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+struct builtin_variable {
+ enum ir_variable_mode mode;
+ const char *type;
+ const char *name;
+};
+
+static const builtin_variable builtin_core_vs_variables[] = {
+ { ir_var_out, "vec4", "gl_Position" },
+ { ir_var_out, "float", "gl_PointSize" },
+};
+
+static const builtin_variable builtin_110_deprecated_vs_variables[] = {
+ { ir_var_in, "vec4", "gl_Vertex" },
+ { ir_var_in, "vec4", "gl_Normal" },
+ { ir_var_in, "vec4", "gl_Color" },
+ { ir_var_in, "vec4", "gl_SecondaryColor" },
+ { ir_var_in, "vec4", "gl_MultiTexCoord0" },
+ { ir_var_in, "vec4", "gl_MultiTexCoord1" },
+ { ir_var_in, "vec4", "gl_MultiTexCoord2" },
+ { ir_var_in, "vec4", "gl_MultiTexCoord3" },
+ { ir_var_in, "vec4", "gl_MultiTexCoord4" },
+ { ir_var_in, "vec4", "gl_MultiTexCoord5" },
+ { ir_var_in, "vec4", "gl_MultiTexCoord6" },
+ { ir_var_in, "vec4", "gl_MultiTexCoord7" },
+ { ir_var_in, "float", "gl_FogCoord" },
+ { ir_var_out, "vec4", "gl_ClipVertex" },
+ { ir_var_out, "vec4", "gl_FrontColor" },
+ { ir_var_out, "vec4", "gl_BackColor" },
+ { ir_var_out, "vec4", "gl_FrontSecondaryColor" },
+ { ir_var_out, "vec4", "gl_BackSecondaryColor" },
+ { ir_var_out, "vec4", "gl_FogFragCoord" },
+};
+
+static const builtin_variable builtin_130_vs_variables[] = {
+ { ir_var_in, "int", "gl_VertexID" },
+};