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authorZack Rusin <zack@tungstengraphics.com>2007-12-12 12:26:00 -0500
committerZack Rusin <zack@tungstengraphics.com>2007-12-12 12:26:33 -0500
commita308a3e3f8f3eb6ad459c79c36a988c1e33c3f56 (patch)
tree48312a9ca94ed904b3560ab73b125ccb6de575da /configs/hpux10-static
parenteaa82d33bffda1fb9a787b92b5f1a2d15c99f045 (diff)
i965: compile vertex shaders and emit hardware instructions
impossible to test because fragment shaders haven't been done yet and it crahses in the fragment shading code. but given that i'm infallible (and highly dillusional) i'm sure it's correct.
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