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author | Zack Rusin <zack@tungstengraphics.com> | 2007-12-12 12:26:00 -0500 |
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committer | Zack Rusin <zack@tungstengraphics.com> | 2007-12-12 12:26:33 -0500 |
commit | a308a3e3f8f3eb6ad459c79c36a988c1e33c3f56 (patch) | |
tree | 48312a9ca94ed904b3560ab73b125ccb6de575da /configs/hpux10-static | |
parent | eaa82d33bffda1fb9a787b92b5f1a2d15c99f045 (diff) |
i965: compile vertex shaders and emit hardware instructions
impossible to test because fragment shaders haven't been done yet
and it crahses in the fragment shading code. but given that i'm
infallible (and highly dillusional) i'm sure it's correct.
Diffstat (limited to 'configs/hpux10-static')
0 files changed, 0 insertions, 0 deletions