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authorBrian Paul <brian.paul@tungstengraphics.com>2008-09-25 11:03:46 -0600
committerBrian Paul <brian.paul@tungstengraphics.com>2008-09-25 11:03:46 -0600
commit6222eb3fcd12147ea2e7ccc20a71a921cebbb0d2 (patch)
tree2eeb08f6228a0d81f75aa7a79aca43046536b9de /docs/README.NeXT
parent507ef82077891a7b833c1c3e82c61299cf281ee8 (diff)
mesa: fix some VBO buffer object issues
The VBO module may use a real VBO or a malloc'd buffer for vertex storage. Be careful not to accidentally replace the later with the former when drawing. Check if using a real VBO at destroy time to prevent a double-free.
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