summaryrefslogtreecommitdiff
path: root/docs/README.THREADS
diff options
context:
space:
mode:
authorBrian Paul <brianp@vmware.com>2011-01-28 20:25:27 -0700
committerBrian Paul <brianp@vmware.com>2011-01-28 20:25:27 -0700
commit1dd8e2757852682af44b63193c89dff3c09c7703 (patch)
treead28b37ea23d575482f8d915d717135ed58f0709 /docs/README.THREADS
parent80777743b7b6238f034b8cb81d8d907d74929334 (diff)
st/mesa: fix texture array dimensions
For 1D/2D texture arrays use the pipe_resource::array_size field. In OpenGL 1D arrays texture use the height dimension as the array size and 2D array textures use the depth dimension as the array size. Gallium uses a special array_size field instead. When setting up gallium textures or comparing Mesa textures to gallium textures we need to be extra careful that we're comparing the right fields. The new st_gl_texture_dims_to_pipe_dims() function maps OpenGL texture dimensions to gallium texture dimensions and simplifies this quite a bit.
Diffstat (limited to 'docs/README.THREADS')
0 files changed, 0 insertions, 0 deletions