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authorBrian Paul <brian.paul@tungstengraphics.com>2008-04-11 15:27:00 -0600
committerBrian Paul <brian.paul@tungstengraphics.com>2008-04-11 15:27:00 -0600
commit593cf5a6b55eb9b490a2aee2c3850d2d493fc4df (patch)
treec902fad039c686cc54ef8faec5e7ddd02a2b3cce /docs/RELNOTES-5.1
parent7c2416f06e518bc1491fe13e145dcc9487d75449 (diff)
gallium: merge the tgsi_emit_sse2() and tgsi_emit_sse2_fs() functions.
The two functions were mostly the same. We can look at the shader header info to determine if it's a vertex or fragment shader.
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