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author | Brian Paul <brian.paul@tungstengraphics.com> | 2002-06-30 16:16:03 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2002-06-30 16:16:03 +0000 |
commit | c2fa38d5aeb73f99572cc0fdf4d0c987a9c401a1 (patch) | |
tree | c70e537dee78e5720b1ae717b4f3199a5b48ea5a /docs/VERSIONS | |
parent | 4336c28c843923db3d9c8dc0a0cb2440ba94f064 (diff) |
added Gerk Huisma's GLchan=GLfloat fixes
Diffstat (limited to 'docs/VERSIONS')
-rw-r--r-- | docs/VERSIONS | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS index f65cf254a2..f723e9c3f2 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -1,4 +1,4 @@ -$Id: VERSIONS,v 1.92 2002/06/30 15:49:03 brianp Exp $ +$Id: VERSIONS,v 1.93 2002/06/30 16:16:03 brianp Exp $ Mesa Version History @@ -1007,5 +1007,7 @@ Mesa Version History - OSMesaMakeCurrent() didn't recognize buffer size changes - assorted conformance fixes for 16-bit/channel rendering - texcombine alpha subtraction mode was broken + - fixed some blend problems when GLchan==GLfloat (Gerk Huisma) + - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma) Changes: - New spec file and Python code to generate some GL dispatch files |