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authorKeith Whitwell <keithw@vmware.com>2009-02-16 19:50:48 +0000
committerKeith Whitwell <keithw@vmware.com>2009-02-16 19:50:48 +0000
commit59d54334c96f44ed1d8bf660dc96221362a77d04 (patch)
treee9ab34e568256bcdc2a88602c47072ab769211e8 /docs/cell.html
parent7c8836e9ef49d938aa55a1c385b95c6371c301f1 (diff)
parentc5c383596ddb26cd75e4b355918ad16915283b59 (diff)
Merge branch 'master' into gallium-texture-transfer
Conflicts: src/mesa/state_tracker/st_cb_accum.c src/mesa/state_tracker/st_cb_drawpixels.c
Diffstat (limited to 'docs/cell.html')
-rw-r--r--docs/cell.html22
1 files changed, 10 insertions, 12 deletions
diff --git a/docs/cell.html b/docs/cell.html
index 7fbbba7c7e..49b62cac7b 100644
--- a/docs/cell.html
+++ b/docs/cell.html
@@ -30,13 +30,9 @@ The second phase is now underway.
<H2>Source Code</H2>
<p>
-The latest Cell driver source code is on the <code>gallium-0.2</code> branch
-of the Mesa git repository.
-After you've cloned the repository, check out the branch with:
+The latest Cell driver source code is on the master branch of the Mesa
+git repository.
</p>
-<pre>
- git-checkout -b gallium-0.2 origin/gallium-0.2
-</pre>
<p>
To build the driver you'll need the IBM Cell SDK (version 2.1 or 3.0).
To use the driver you'll need a Cell system, such as a PS3 running Linux,
@@ -50,17 +46,19 @@ special changes.
<p>
To compile the code, run <code>make linux-cell</code>.
-To build in debug mode, run <code>make linux-cell-debug</code>.
+Or to build in debug mode, run <code>make linux-cell-debug</code>.
</p>
<p>
-To use the library, make sure <code>LD_LIBRARY_PATH</code> points the Mesa/lib/
-directory that contains <code>libGL.so</code>.
-</p>
+To use the library, make sure your current directory is the top of the
+Mesa tree, then set <code>LD_LIBRARY_PATH</code> like this:
+<pre>
+ export LD_LIBRARY_PATH=$PWD/lib/gallium:$PWD/lib/
+</pre>
<p>
-Verify that the Cell driver is being used by running <code>glxinfo</code>
-and looking for:
+Verify that the Cell driver is being used by running
+<code>progs/xdemos/glxinfo</code> and looking for:
<pre>
OpenGL renderer string: Gallium 0.2, Cell on Xlib
</pre>