diff options
author | Keith Whitwell <keithw@vmware.com> | 2009-02-16 19:50:48 +0000 |
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committer | Keith Whitwell <keithw@vmware.com> | 2009-02-16 19:50:48 +0000 |
commit | 59d54334c96f44ed1d8bf660dc96221362a77d04 (patch) | |
tree | e9ab34e568256bcdc2a88602c47072ab769211e8 /docs/cell.html | |
parent | 7c8836e9ef49d938aa55a1c385b95c6371c301f1 (diff) | |
parent | c5c383596ddb26cd75e4b355918ad16915283b59 (diff) |
Merge branch 'master' into gallium-texture-transfer
Conflicts:
src/mesa/state_tracker/st_cb_accum.c
src/mesa/state_tracker/st_cb_drawpixels.c
Diffstat (limited to 'docs/cell.html')
-rw-r--r-- | docs/cell.html | 22 |
1 files changed, 10 insertions, 12 deletions
diff --git a/docs/cell.html b/docs/cell.html index 7fbbba7c7e..49b62cac7b 100644 --- a/docs/cell.html +++ b/docs/cell.html @@ -30,13 +30,9 @@ The second phase is now underway. <H2>Source Code</H2> <p> -The latest Cell driver source code is on the <code>gallium-0.2</code> branch -of the Mesa git repository. -After you've cloned the repository, check out the branch with: +The latest Cell driver source code is on the master branch of the Mesa +git repository. </p> -<pre> - git-checkout -b gallium-0.2 origin/gallium-0.2 -</pre> <p> To build the driver you'll need the IBM Cell SDK (version 2.1 or 3.0). To use the driver you'll need a Cell system, such as a PS3 running Linux, @@ -50,17 +46,19 @@ special changes. <p> To compile the code, run <code>make linux-cell</code>. -To build in debug mode, run <code>make linux-cell-debug</code>. +Or to build in debug mode, run <code>make linux-cell-debug</code>. </p> <p> -To use the library, make sure <code>LD_LIBRARY_PATH</code> points the Mesa/lib/ -directory that contains <code>libGL.so</code>. -</p> +To use the library, make sure your current directory is the top of the +Mesa tree, then set <code>LD_LIBRARY_PATH</code> like this: +<pre> + export LD_LIBRARY_PATH=$PWD/lib/gallium:$PWD/lib/ +</pre> <p> -Verify that the Cell driver is being used by running <code>glxinfo</code> -and looking for: +Verify that the Cell driver is being used by running +<code>progs/xdemos/glxinfo</code> and looking for: <pre> OpenGL renderer string: Gallium 0.2, Cell on Xlib </pre> |