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authorBrian <brian.paul@tungstengraphics.com>2008-02-28 09:48:26 -0700
committerBrian <brian.paul@tungstengraphics.com>2008-03-09 10:39:00 -0600
commit99a12609857fe97ca2ec4bd91c4fbf1f8e8ed832 (patch)
treecaa103534b28b2dc7da8ac9120f8f490865f10f7 /docs/cell.html
parent3d28a2690f3752990be50a25447747e237d7bee9 (diff)
added info about checking out gallium-0.1 for cell code
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@@ -31,6 +31,12 @@ Second, to implement a full-featured OpenGL driver with support for GLSL, etc.
<p>
The Cell driver source code is on the <code>gallium-0.1</code> branch of the
git repository.
+After you've cloned the repository, check out the branch with:
+</p>
+<pre>
+ git-checkout -b gallium-0.1 origin/gallium-0.1
+</pre>
+<p>
To build the driver you'll need the IBM Cell SDK (version 2.1 or 3.0).
To use the driver you'll need a Cell system, such as a PS3 running Linux,
or the Cell Simulator (untested, though).