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authorBrian Paul <brian.paul@tungstengraphics.com>2005-01-25 15:16:02 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2005-01-25 15:16:02 +0000
commitf106493d8b9ee3575a0eea8a33eab1c22f2f3abf (patch)
treef7025949af249f4706d350d9e86c87d716bed6bd /docs/debugging.html
parent01ec76dbd56a3f2137603db1acbc3782b4d0cfb4 (diff)
Use the _mesa_HashNextEntry() function to walk over all textures in the
hash table. Moving toward removing the gl_texture_object's Next pointer (only used by glide and tdfx drivers).
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