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authorBen Skeggs <darktama@iinet.net.au>2007-01-21 09:31:00 +1100
committerBen Skeggs <darktama@iinet.net.au>2007-01-21 09:31:00 +1100
commit029b81742ad474245e18e0b629d669afe588111c (patch)
tree2c3ec5dcd93234665077d2af024e6f392e249892 /docs/devinfo.html
parentee3d0617f923cd4bcc8bfdc1ce878648480c2679 (diff)
nouveau: kill off shader pass1.
It sucks, and we have someone who can do a much better job than I can starting work on it soon. alloc_temp/free_temp is left in pass2 to workaround fragprog temps/outputs overlapping, but this all belongs in the optimiser.
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