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authorBrian <brian.paul@tungstengraphics.com>2007-10-24 11:37:05 -0600
committerBrian <brian.paul@tungstengraphics.com>2007-10-24 11:37:05 -0600
commite48f0b09abe42aa3393a492af07e53b76ad0ff3c (patch)
tree9a3883b6ca306e2f68caae650c6ae1edd120f042 /docs/dispatch.html
parentc9d495c6f064aacd1e072033b9c17a83b8c37fa1 (diff)
Implement gl_PointCoord attribute for GLSL fragment shaders.
Contains the normalized fragment position within a point sprite.
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