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authorBrian Paul <brianp@vmware.com>2009-05-01 18:17:34 -0600
committerBrian Paul <brianp@vmware.com>2009-05-01 18:17:34 -0600
commit0a56a4968786bd93d9117af2a0a3bda13ea71c4d (patch)
tree501e21fdc9000e601edb484779602ad5c5c993f9 /docs/extensions.html
parent63f01309801c5a900d8d7f5ccd63413e33ff9bff (diff)
st: create renderbuffer's pipe_surface in st_render_texture()
Previously we created the pipe_surface during framebuffer validation. But if we did a glCopyTex[Sub]Image() before anything else we wouldn't yet have the surface. This fixes that.
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