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authorDan Nicholson <dbn.lists@gmail.com>2007-12-26 15:41:24 -0600
committerDan Nicholson <dbn.lists@gmail.com>2007-12-26 15:41:24 -0600
commit2b440d54617bf0020171ce765708e7a9b48f2185 (patch)
treef125abe7e2c08ccaee721e895c4adf7f3faac4c2 /docs/faq.html
parentab57cbaccccb30fd743ba3283251430e6bc3a071 (diff)
parentb422e5ad3716d32f2434ca38819f4a877c7eeeeb (diff)
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@@ -325,12 +325,12 @@ will fix the problem.
<h2>4.1 How can I contribute?</a></h2>
<p>
-First, join the <a href="http://www.mesa3d.org/lists.html>Mesa3d-dev
+First, join the <a href="http://www.mesa3d.org/lists.html">Mesa3d-dev
mailing list</a>.
That's where Mesa development is discussed.
-</a></p>
+</p>
<p>
-The </a><a href="http://www.opengl.org/documentation" target="_parent">
+The <a href="http://www.opengl.org/documentation" target="_parent">
OpenGL Specification</a> is the bible for OpenGL implemention work.
You should read it.
</p>