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authorBrian Paul <brian.paul@tungstengraphics.com>2003-03-08 17:38:57 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2003-03-08 17:38:57 +0000
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treea8df88dd0893e04a6fe4f125ddd361a1bde9d7ae /docs/systems.html
parentdc32636cfd38916ad7b2150e10765026dbb64ce5 (diff)
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+<HTML>
+
+<TITLE>Supported Systems and Drivers</TITLE>
+
+<BODY text="#000000" bgcolor="#55bbff" link="#111188">
+
+<H1>Supported Systems and Drivers</H1>
+
+<p>
+Mesa was originally designed for Unix/X11 systems and is still best
+supported on those systems. All you need is an ANSI C compiler and the
+X development environment to use Mesa.
+</p>
+
+<p>Others have contributed drivers
+for the Amiga, Apple Macintosh, BeOS, NeXT, OS/2, MS-DOS, VMS, Windows
+9x/NT, and Direct3D.
+</p>
+
+<p>
+The following files describe the details for various platforms.
+Be warned, some of these files (and drivers) may be very out of date.
+</p>
+
+<UL>
+<LI><A HREF="README.X11">README.X11</A> - X Window System / Unix / Linux
+<LI><A HREF="README.WIN32">README.WIN32</A> - Microsoft Windows
+<LI><A HREF="README.VMS">README.VMS</A> - DEC VMS
+<LI><A HREF="README.GGI">README.GGI</A> - GGI
+<LI><A HREF="README.3DFX">README.3DFX</A> - 3Dfx/Glide driver
+<LI><A HREF="README.AMIWIN">README.AMIWIN</A> - Amiga Amiwin
+<LI><A HREF="README.BEOS">README.BEOS</A> - BeOS
+<LI><A HREF="README.D3D">README.D3D</A> - Direct3D driver
+<LI><A HREF="README.DJ">README.DJ</A> - DJGPP
+<LI><A HREF="README.LYNXOS">README.LYNXOS</A> - LynxOS
+<LI><A HREF="README.MINGW32">README.MINGW32</A> - Mingw32
+<LI><A HREF="README.NeXT">README.NeXT</A> - NeXT
+<LI><A HREF="README.OpenStep">README.OpenStep</A> - OpenStep
+<LI><A HREF="README.OS2">README.OS2</A> - OS/2
+<LI><A HREF="README.WINDML">README.WINDML</A> - WindML
+</UL>
+
+
+<p>
+The standard Mesa distribution only supports software-based rendering, with
+the exception of the 3Dfx Glide driver.
+Information about other hardware support follows.
+</p>
+
+<ul>
+<li>DRI-based hardware support for 3dfx, Intel, Matrox, ATI with XFree86
+<blockquote>
+ <p>The <a href="http://dri.sourceforge.net/" target="_parent">DRI architecture</a>,
+ originally developed by Precision Insight, Inc. uses Mesa and
+ provides hardware acceleration for a number of popular chipsets.<br>
+ <br>
+ The DRI is part of XFree86 4.0 and later.
+ <br><br>
+ If you download and install XFree86 4.x you do not need to
+ install Mesa separately. All the important parts of Mesa
+ will be installed with the rest of XFree86.
+</blockquote>
+
+
+<li>3dfx Voodoo1, Voodoo2, Voodoo Rush, Voodoo Banshee, Voodoo3
+<blockquote>
+<p>All cards based on these chipsets should work with Linux and
+Windows 95 via 3dfx's Glide library.
+The Mesa/Glide driver is included with the Mesa distribution.
+You'll need to install the Glide header files and runtime library.
+</p>
+<p>
+David Bucciarelli wrote the original 3dfx driver for Mesa.<br>
+Daryll Strauss ported Glide to Linux.
+</p>
+</blockquote>
+
+
+<li>Matrox G200/G400, nVidia RIVA, ATI Rage Pro, Intel i810 on Linux
+<blockquote>
+<p>The <a href="http://utah-glx.sourceforge.net/" target="_parent">
+Utah GLX project</a>
+(no longer active) developed drivers for these chipsets and others.
+</blockquote>
+
+<li>Amiga Warp3D
+<blockquote>
+<p>Amiga systems can support 3D hardware with the Warp3D API.
+See <a href="http://www.haage-partner.com/3dworld" target="_parent">here</a>.
+</blockquote>
+
+<li>Also see
+<blockquote>
+<p><a href="http://www.linux3d.org/" target="_parent">www.linux3d.org</a> for
+other 3D hardware info for Linux.
+</blockquote>
+
+</ul>
+
+<p>
+<b><em>Note:</em></b>
+If you have NVIDIA hardware in your computer,
+you should download and install NVIDIA's OpenGL library. You may
+however, want to download Mesa in order to use its GLU and GLUT
+libraries, or assorted demo programs.</p>
+
+
+</body>
+</html> \ No newline at end of file