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authorBrian Paul <brian.paul@tungstengraphics.com>2003-03-08 17:38:57 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2003-03-08 17:38:57 +0000
commit0b27aceae2464db3dd149cf4fd667e353a655c5e (patch)
treea8df88dd0893e04a6fe4f125ddd361a1bde9d7ae /docs/thanks.html
parentdc32636cfd38916ad7b2150e10765026dbb64ce5 (diff)
Documentation/website overhaul. The website content and doc/ directory
are now merged and are one and the same.
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+<HTML>
+
+<HEAD>
+<TITLE>Acknowledgements</TITLE>
+</HEAD>
+
+<BODY text="#000000" bgcolor="#55bbff" link="#111188">
+
+<H1>Acknowledgments</H1>
+
+
+The following individuals and groups are to be acknowledged for their
+contributions to Mesa over the years.
+
+
+<ul>
+<li>Early Mesa development was done while Brian was part of the
+<A HREF="http://www.ssec.wisc.edu/~billh/vis.html"
+target="_parent">SSEC Visualization Project</A> at the University of
+Wisconsin. He'd like to thank Bill Hibbard for letting him work on
+Mesa as part of that project.
+<br>
+<br>
+<li>John Carmack of id Software, Inc. funded Keith Whitwell in 1999 in
+order to optimize Mesa's vertex transformation module. This is a very
+substantial piece of work.
+<br>
+<br>
+<li>Precision Insight, Inc., VA Linux Systems, Inc., and most recently,
+Tungsten Graphics, Inc. have supported the ongoing development of Mesa.
+<br>
+<br>
+<li>The <A HREF="http://sourceforge.net/projects/mesa3d"
+target="_parent">Mesa</A>
+project is hosted by<A HREF="http://sourceforge.net"
+target="_parent"><IMG SRC="http://sourceforge.net/sflogo.php?group_id=3&type=1"
+WIDTH="88" HEIGHT="31" ALIGN="BOTTOM" ALT="Sourceforge.net" BORDER="0"></A>
+<br>
+<br>
+
+<li><a href="http://www.altsoftware.com/"
+target="_parent">alt.software</a> contributed the Direct3D driver.
+
+<li><b>Bernd Barsuhn</b>
+wrote the evaluator code for (splines, patches) in Mesa.
+
+<li><b>Bernhard Tschirren</b>
+wrote the Allegro DJGPP driver.
+
+<li><b>Bogdan Sikorski</b> wrote the GLU
+NURBS and polygon tessellator in Mesa.
+
+<li><b>Charlie Wallace</b> wrote
+the MS-DOS driver.
+
+<li><b>CJ Beyer</b> is the
+www.mesa3d.org webmaster.
+
+<li><b>Darren Abbott</b> provided the OS/2 driver.
+
+<li><b>David Bucciarelli</b> wrote and
+maintains the 3Dfx Glide driver. Thousands of Linux/Quake players
+thank David!
+
+<li><b>Gareth Hughes</b> wrote new GLU
+1.2 Polygon Tessellation code (now superceded by SGI SI GLU).
+
+<li><b>Holger
+Waechtler</b> contributed AMD 3DNow! assembly code which accelerates
+vertex transformation in Mesa 3.1. Holger also implemented the
+GL_EXT_texture_env_combine extension.
+
+<li><b>Jeroen van der Zijp</b> and
+<b>Thorsten
+Ohl</b> contributed the Xt/Motif widget code.
+
+<li><b>John Stone</b> provided the
+multi-threading support in Mesa 3.0.
+
+<li><b>John Watson</b> assisted with
+web page design.
+
+<li><b>Josh Vanderhoof</b>
+contributed Intel x86 assembly code which accelerates vertex
+transformation in Mesa 3.x.
+
+<li><b>Jouk Jansen</b>
+contributed and continues to maintain the VMS support.
+
+<li>Karl Schultz has been maintaining the Windows driver.
+
+<li><b>Keith Whitwell</b> has made
+extension contributions to Mesa since 1999.
+
+<li><b>Kendall Bennett</b>
+wrote the SciTech MGL driver.
+
+<li><b>Mark Kilgard</b> contributed
+antialiased line improvements and several extensions.
+
+<li>Michael Pichler contributed <em>many</em> bug fixes
+
+<li><b>Miklos Fazekas</b> wrote and
+maintains the Macintosh driver.
+
+<li><b>Pascal
+Thibaudeau</b> wrote the NeXT driver.
+
+<li><b>Pedro Vazquez</b> setup
+and maintains the Mesa Mailing list.
+
+<li><b>Randy Frank</b>
+contributed <em>many</em> bug fixes.
+
+<li><b>Stefan Zivkovic</b> wrote the
+Amiga driver.
+
+<li><b>Stephane Rehel</b> provided the
+Cygnus Win32 support
+
+<li><b>Ted Jump</b> maintained the
+makefiles and project files for Windows 95/98/NT compilation for some time.
+
+<li><b>Uwe Maurer</b> wrote the
+LibGGI driver for Mesa-3.0.
+
+<li><b>Victor Ng-Thow-Hing</b>
+wrote the Amiwin driver for the Amiga.
+
+</ul>
+
+<p>
+Apologies to anyone who's been omitted.
+Please send corrections and additions to Brian.
+</p>
+
+
+</BODY>
+</HTML>