diff options
author | Chia-I Wu <olv@lunarg.com> | 2010-02-17 19:52:29 +0800 |
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committer | Chia-I Wu <olv@lunarg.com> | 2010-02-17 20:00:12 +0800 |
commit | e16f577142ff041f058abf80712df23c6837f6cf (patch) | |
tree | 4040bc7c126ef29e630f2aada86a65fe9cdb767e /docs | |
parent | 4afe24808ee253c44c65b855f65bd0749c1e1524 (diff) |
docs: Update TODOs of egl.html.
Thread-safety is no longer a TODO item. There are surely bugs to be
fixed though.
Diffstat (limited to 'docs')
-rw-r--r-- | docs/egl.html | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/docs/egl.html b/docs/egl.html index 844cc32079..82cc06600b 100644 --- a/docs/egl.html +++ b/docs/egl.html @@ -302,10 +302,18 @@ pbuffer surfaces. Therefore, the driver is responsible to guarantee that the client API renders to the specified render buffer for pixmap and pbuffer surfaces.</p> +<h3><code>EGLDisplay</code> Mutex</h3> + +The <code>EGLDisplay</code> will be locked before calling any of the dispatch +functions (well, except for GetProcAddress which does not take an +<code>EGLDisplay</code>). This guarantees that the same dispatch function will +not be called with the sample display at the same time. If a driver has access +to an <code>EGLDisplay</code> without going through the EGL APIs, the driver +should as well lock the display before using it. + <h3>TODOs</h3> <ul> -<li>Thread safety</li> <li>Pass the conformance tests</li> <li>Better automatic driver selection: <code>EGL_DISPLAY</code> loads all drivers and might eat too much memory.</li> |