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authorBrian Paul <brian.paul@tungstengraphics.com>2000-10-18 15:14:48 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2000-10-18 15:14:48 +0000
commit6aafd2491c17a92a2fea1de82a7f05307689adfe (patch)
tree295061418d9155c1e3c69b666814af53eba5d7b5 /docs
parentce938b307e5dcd06a03baf60903c2ecd682cd8d5 (diff)
GL_MAX_TEXTURE_UNITS_ARB is now 3
Diffstat (limited to 'docs')
-rw-r--r--docs/VERSIONS3
1 files changed, 2 insertions, 1 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS
index 00f5a15275..802eeb0783 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1,4 +1,4 @@
-$Id: VERSIONS,v 1.43 2000/09/25 16:04:35 brianp Exp $
+$Id: VERSIONS,v 1.44 2000/10/18 15:14:48 brianp Exp $
Mesa Version History
@@ -761,6 +761,7 @@ Mesa Version History
- GL_ARB_imaging subset
- OSMesaCreateContextExt() function
- GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
+ - GL_MAX_TEXTURE_UNITS_ARB now defaults to three.
Bug Fixes:
- fbiRev and tmuRev were unitialized when using Glide3
Changes: