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authorBrian Paul <brianp@vmware.com>2009-07-09 08:05:56 -0600
committerBrian Paul <brianp@vmware.com>2009-07-09 08:05:56 -0600
commit8987410ab6575048a7f7cbf27bb047d76ae46514 (patch)
treef2d8d72014f8fceaea7eb38d0b204fec16f5dcde /docs
parent7ccb00b1acacb57cefca1ae789246983ef4831d9 (diff)
parent78af70be3727945d2d81a07b99d5a794f1114c05 (diff)
Merge branch 'mesa_7_5_branch'
Diffstat (limited to 'docs')
-rw-r--r--docs/relnotes-7.5.html2
1 files changed, 2 insertions, 0 deletions
diff --git a/docs/relnotes-7.5.html b/docs/relnotes-7.5.html
index 045692113d..5a67d3fb52 100644
--- a/docs/relnotes-7.5.html
+++ b/docs/relnotes-7.5.html
@@ -70,6 +70,8 @@ including GL_ATI_separate_stencil, GL_EXT_stencil_two_side and OpenGL 2.0
<li>Initial support for separate compilation units in GLSL compiler.
<li>Increased max number of generic GLSL varying variables to 16 (formerly 8).
<li>GLSL linker now detects when too many varying variables are used.
+<li>Optimize-out redundant glMaterial and glShadeModel calls in display lists
+<li>Fixed gl_TextureMatrix[i][j] array indexing bug in GLSL compiler.
</ul>