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author | Brian Paul <brianp@vmware.com> | 2009-07-09 08:05:56 -0600 |
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committer | Brian Paul <brianp@vmware.com> | 2009-07-09 08:05:56 -0600 |
commit | 8987410ab6575048a7f7cbf27bb047d76ae46514 (patch) | |
tree | f2d8d72014f8fceaea7eb38d0b204fec16f5dcde /docs | |
parent | 7ccb00b1acacb57cefca1ae789246983ef4831d9 (diff) | |
parent | 78af70be3727945d2d81a07b99d5a794f1114c05 (diff) |
Merge branch 'mesa_7_5_branch'
Diffstat (limited to 'docs')
-rw-r--r-- | docs/relnotes-7.5.html | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/docs/relnotes-7.5.html b/docs/relnotes-7.5.html index 045692113d..5a67d3fb52 100644 --- a/docs/relnotes-7.5.html +++ b/docs/relnotes-7.5.html @@ -70,6 +70,8 @@ including GL_ATI_separate_stencil, GL_EXT_stencil_two_side and OpenGL 2.0 <li>Initial support for separate compilation units in GLSL compiler. <li>Increased max number of generic GLSL varying variables to 16 (formerly 8). <li>GLSL linker now detects when too many varying variables are used. +<li>Optimize-out redundant glMaterial and glShadeModel calls in display lists +<li>Fixed gl_TextureMatrix[i][j] array indexing bug in GLSL compiler. </ul> |