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author | Ian Romanick <ian.d.romanick@intel.com> | 2011-01-27 12:24:27 -0800 |
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committer | Ian Romanick <ian.d.romanick@intel.com> | 2011-02-01 09:48:41 -0800 |
commit | 20d278a7ff0ce66e5c4ac437e1fbe52c31a1ecb3 (patch) | |
tree | 02fa330ee33adf263a8545b56379470631eeb6ac /docs | |
parent | 3c701f1d61b33a5ffaddd4199ac277da8e287f30 (diff) |
mesa: glGetUniform only returns a single element of an array
Also return it as the correct type. Previously the whole array would
be returned and each element would be expanded to a vec4.
Fixes piglit test getuniform-01 and bugzilla #29823.
Diffstat (limited to 'docs')
0 files changed, 0 insertions, 0 deletions