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authorChia-I Wu <olv@lunarg.com>2010-07-03 16:41:55 +0800
committerChia-I Wu <olv@lunarg.com>2010-07-03 16:48:36 +0800
commit40ef298641046d0455df9e177b14d33ba618f466 (patch)
tree40024b56bdb08184ff8f50f9786daaa52379e464 /docs
parentc43ab4fe1fbb13bbfe70680c6c608ff0da73be9a (diff)
mesa: Fix OpenGL ES-only builds.
Check FEATURE_GL in _mesa_init_shader_dispatch and _mesa_init_shader_uniform_dispatch. OpenGL ES can not and does not use _mesa_init_<...>_dispatch. This is supposed to be temporary. Ideally, a more flexible way for initializing dispatch tables should be developed.
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