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authorChristoph Bumiller <e0425955@student.tuwien.ac.at>2010-04-11 11:36:34 +0200
committerChristoph Bumiller <e0425955@student.tuwien.ac.at>2010-04-11 11:44:12 +0200
commit948e9f7c887158835c82881c73d4f728937d19f7 (patch)
tree1cd7d9dbb90100033e57ab72fc3f98d905c060b1 /docs
parent870a9d643b1f256e6a379d96a325284dd2f7eeea (diff)
nv50: fix texture relocs
The new address should go to TIC entries 1, 2 instead of entry 0. Also, using PIPE_SHADER_* for the program type was wrong, they're ordered like the tesla method now, sorry for the confusion.
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