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authorBrian Paul <brian.paul@tungstengraphics.com>2004-09-16 19:33:44 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2004-09-16 19:33:44 +0000
commit4ebf9590c39dde4bb67054f26763569363c37ba8 (patch)
treed41fe00d6966d40ee876a340be26af77c4c6bab2 /docs
parent6fedd4e3bfb854f7de636f6ace2d19abb4a46fb5 (diff)
VBO refcount and spriteblast fixes
Diffstat (limited to 'docs')
-rw-r--r--docs/VERSIONS4
1 files changed, 3 insertions, 1 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS
index 099ff6a1ca..3f43f31776 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1287,7 +1287,9 @@ Mesa Version History
- fixed a few compilation issues on IRIX
- fixed a matrix classification bug (reported by Wes Bethel)
- we weren't reseting the vertex/fragment program error state
- before parsing (Dave Reveman)
+ before parsing (Dave Reveman)
- adjust texcoords for sampling texture rectangles (Dave Reveman)
- glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
- repeated calls to glDeleteTexture(t) could lead to a crash
+ - fixed potential ref count bugs in VBOs and vertex/fragment programs
+ - spriteblast demo didn't handle window size changes correctly