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authorjoukj <joukj@tarantella.(none)>2007-11-30 11:12:41 +0100
committerjoukj <joukj@tarantella.(none)>2007-11-30 11:12:41 +0100
commit86f3135fbd9db9ca08a6c0bfc620345c8a8e3f04 (patch)
tree586dca229d09fb523554dd07ad39c9bf422ab927 /docs
parentd1414da8f9dbf3c27cf05509be51e8c70ed1185d (diff)
parentd2540e6d4bdcfcda195f6dcf43f75b810001c227 (diff)
Merge branch 'master' of git+ssh://joukj@git.freedesktop.org/git/mesa/mesa
Diffstat (limited to 'docs')
-rw-r--r--docs/fbdev-dri.html6
-rw-r--r--docs/helpwanted.html39
-rw-r--r--docs/relnotes-7.1.html1
-rw-r--r--docs/shading.html1
4 files changed, 16 insertions, 31 deletions
diff --git a/docs/fbdev-dri.html b/docs/fbdev-dri.html
index 0d9e52cee4..c3724b3712 100644
--- a/docs/fbdev-dri.html
+++ b/docs/fbdev-dri.html
@@ -34,6 +34,11 @@ in the normal Mesa releases so you'll need to get the latest sources
sources from the <a href="repository.html">git repository</a>.
</p>
+<p>
+This fbdev/DRI environment isn't well supported.
+Code and documentation updates/patches are welcomed.
+</p>
+
<h1>2. Compilation</h1>
@@ -66,6 +71,7 @@ You'll need fbdev header files. Check with:
</pre>
<p>
+You'll need to get Mesa from git (see above).
Compile Mesa with the 'linux-solo' configuration:
</p>
<pre>
diff --git a/docs/helpwanted.html b/docs/helpwanted.html
index 346f093d64..4cd92b97a9 100644
--- a/docs/helpwanted.html
+++ b/docs/helpwanted.html
@@ -6,7 +6,7 @@
<BODY>
-<H1>Help Wanted</H1>
+<H1>Help Wanted / To-Do List</H1>
<p>
We can always use more help with the Mesa project.
@@ -14,36 +14,13 @@ Here are some specific ideas and areas where help would be appreciated:
</p>
<ol>
-<li><p>
- Generate the src/mesa/main/enums.c file with a Python script which
- uses the gl_API.xml file.
- </p>
-<li><p>
- Try to auto-generate the display list "save" functions seen in dlist.c
- using a Python script and the gl_API.xml file.
- The gl_API.xml file will probably need a new tag to indicate whether or
- not each function gets compiled into display lists.
- </p>
-<li><p>
- Maintenance of assembly language files on Linux, Windows and SPARC systems.
- </p>
-<li><p>
- Help to incorporate the 3Dlabs' shading language compiler for OpenGL 2.0.
- </p>
-<li><p>
- Implement assembly language (SSE/MMX) code generation for
- vertex/fragment programs.
- </p>
-<li><p>
- Windows 98/NT driver building, maintenance and testing
- (Karl Schultz has been doing a great job of this lately).
- </p>
-<li><p>
- Maintenance and testing of various drivers, such as DOS/DJGPP, GGI, etc.
- </p>
-<li><p>
- Write new tests for Glean.
- </p>
+<li>
+Enable -Wstrict-aliasing=2 -fstrict-aliasing and track down aliasing
+issues in the code.
+<li>
+Windows 98/NT driver building, maintenance and testing
+<li>
+Maintenance and testing of lesser-used drivers, such as DOS/DJGPP, GGI, etc.
</ol>
diff --git a/docs/relnotes-7.1.html b/docs/relnotes-7.1.html
index d5d285803e..3974593748 100644
--- a/docs/relnotes-7.1.html
+++ b/docs/relnotes-7.1.html
@@ -24,6 +24,7 @@ TBD
<h2>New features</h2>
<ul>
<li>GL_EXT_texture_from_pixmap extension for Xlib driver
+<li>Support for the GL shading language with i965 driver (implemented by Intel)
</ul>
diff --git a/docs/shading.html b/docs/shading.html
index 0e1a5e1a7b..0a9f5f36f4 100644
--- a/docs/shading.html
+++ b/docs/shading.html
@@ -48,6 +48,7 @@ in Mesa:
<li>The inverse trig functions asin(), acos(), and atan() are not implemented
<li>The gl_Color and gl_SecondaryColor varying vars are interpolated
without perspective correction
+<li>Floating point literal suffixes 'f' and 'F' aren't allowed.
</ul>
<p>