diff options
author | Eric Anholt <eric@anholt.net> | 2010-06-03 09:31:46 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2010-06-24 15:05:21 -0700 |
commit | 554dbcce77cc7eb38b786c77eee87a5f391b090b (patch) | |
tree | afdf3d95f309acdc80067080fc4d4fab709ce1eb /glsl_parser_extras.h | |
parent | 2401338ef8ba73e8a0b85ea1129a8e6127842117 (diff) |
ir_to_mesa: Move the classes into the file now that we don't have the burg.
At 1kloc, it doesn't look like I'll want to split the ir_to_mesa file
up even once it's feature-complete. Move definitions closer to usage,
and prevent rebuilding the world when changing the definitions.
Diffstat (limited to 'glsl_parser_extras.h')
-rw-r--r-- | glsl_parser_extras.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/glsl_parser_extras.h b/glsl_parser_extras.h index 87de9083c0..cfe02e3b0c 100644 --- a/glsl_parser_extras.h +++ b/glsl_parser_extras.h @@ -134,4 +134,6 @@ extern bool _mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp, extern const char * _mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target); +void do_ir_to_mesa(exec_list *instructions); + #endif /* GLSL_PARSER_EXTRAS_H */ |