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authorIan Romanick <ian.d.romanick@intel.com>2010-03-25 16:58:45 -0700
committerIan Romanick <ian.d.romanick@intel.com>2010-03-25 16:58:45 -0700
commit720c88eab902923123b0625f133e9ef5912f0e3f (patch)
tree40ae654fb13efbbd320debd66f347c0c8e75fd7e /glsl_types.cpp
parentacb36240e5c628db8cbdd43912e6b24967d2b2f2 (diff)
Add functions to generate constructors for built-in types.
Currently only vector and matrix types are supported. Structure types will be added later.
Diffstat (limited to 'glsl_types.cpp')
-rw-r--r--glsl_types.cpp370
1 files changed, 370 insertions, 0 deletions
diff --git a/glsl_types.cpp b/glsl_types.cpp
index b2631efef9..f7ef4a302b 100644
--- a/glsl_types.cpp
+++ b/glsl_types.cpp
@@ -111,6 +111,376 @@ const glsl_type *glsl_type::get_base_type() const
}
+/**
+ * Generate the function intro for a constructor
+ *
+ * \param type Data type to be constructed
+ * \param count Number of parameters to this concrete constructor. Most
+ * types have at least two constructors. One will take a
+ * single scalar parameter and the other will take "N"
+ * scalar parameters.
+ * \param parameters Storage for the list of parameters. These are
+ * typically stored in an \c ir_function_signature.
+ * \param instructions Storage for the preamble and body of the function.
+ * \param declarations Pointers to the variable declarations for the function
+ * parameters. These are used later to avoid having to use
+ * the symbol table.
+ */
+static void
+generate_constructor_intro(const glsl_type *type, unsigned parameter_count,
+ exec_list *parameters, exec_list *instructions,
+ ir_variable **declarations)
+{
+ /* Names of parameters used in vector and matrix constructors
+ */
+ static const char *const names[] = {
+ "a", "b", "c", "d", "e", "f", "g", "h",
+ "i", "j", "k", "l", "m", "n", "o", "p",
+ };
+
+ assert(parameter_count <= Elements(names));
+
+ const glsl_type *const parameter_type = type->get_base_type();
+
+ ir_label *const label = new ir_label(type->name);
+ instructions->push_tail(label);
+
+ for (unsigned i = 0; i < parameter_count; i++) {
+ ir_variable *var = new ir_variable(parameter_type, names[i]);
+
+ var->mode = ir_var_in;
+ parameters->push_tail(var);
+
+ var = new ir_variable(parameter_type, names[i]);
+
+ var->mode = ir_var_in;
+ instructions->push_tail(var);
+
+ declarations[i] = var;
+ }
+
+ ir_variable *retval = new ir_variable(type, "__retval");
+ instructions->push_tail(retval);
+
+ declarations[16] = retval;
+}
+
+
+/**
+ * Generate the body of a vector constructor that takes a single scalar
+ */
+static void
+generate_vec_body_from_scalar(exec_list *instructions,
+ ir_variable **declarations)
+{
+ ir_instruction *inst;
+
+ /* Generate a single assignment of the parameter to __retval.x and return
+ * __retval.xxxx for however many vector components there are.
+ */
+ ir_dereference *const lhs = new ir_dereference(declarations[16]);
+ ir_dereference *const rhs = new ir_dereference(declarations[0]);
+
+ lhs->set_swizzle(0, 0, 0, 0, 1);
+
+ inst = new ir_assignment(lhs, rhs, NULL);
+ instructions->push_tail(inst);
+
+ ir_dereference *const retval = new ir_dereference(declarations[16]);
+
+ retval->set_swizzle(0, 0, 0, 0, declarations[16]->type->vector_elements);
+
+ inst = new ir_return((ir_expression *) retval);
+ instructions->push_tail(inst);
+}
+
+
+/**
+ * Generate the body of a vector constructor that takes multiple scalars
+ */
+static void
+generate_vec_body_from_N_scalars(exec_list *instructions,
+ ir_variable **declarations)
+{
+ ir_instruction *inst;
+ const glsl_type *const vec_type = declarations[16]->type;
+
+
+ /* Generate an assignment of each parameter to a single component of
+ * __retval.x and return __retval.
+ */
+ for (unsigned i = 0; i < vec_type->vector_elements; i++) {
+ ir_dereference *const lhs = new ir_dereference(declarations[16]);
+ ir_dereference *const rhs = new ir_dereference(declarations[i]);
+
+ lhs->selector.swizzle.x = i;
+ lhs->selector.swizzle.num_components = 1;
+
+ inst = new ir_assignment(lhs, rhs, NULL);
+ instructions->push_tail(inst);
+ }
+
+ ir_dereference *retval = new ir_dereference(declarations[16]);
+
+ inst = new ir_return((ir_expression *) retval);
+ instructions->push_tail(inst);
+}
+
+
+/**
+ * Generate the body of a matrix constructor that takes a single scalar
+ */
+static void
+generate_mat_body_from_scalar(exec_list *instructions,
+ ir_variable **declarations)
+{
+ ir_instruction *inst;
+
+ /* Generate an assignment of the parameter to the X component of a
+ * temporary vector. Set the remaining fields of the vector to 0. The
+ * size of the vector is equal to the number of rows of the matrix.
+ *
+ * Set each column of the matrix to a successive "rotation" of the
+ * temporary vector. This fills the matrix with 0s, but writes the single
+ * scalar along the matrix's diagonal.
+ *
+ * For a mat4x3, this is equivalent to:
+ *
+ * vec3 tmp;
+ * mat4x3 __retval;
+ * tmp.x = a;
+ * tmp.y = 0.0;
+ * tmp.z = 0.0;
+ * __retval[0] = tmp.xyy;
+ * __retval[1] = tmp.yxy;
+ * __retval[2] = tmp.yyx;
+ * __retval[3] = tmp.yyy;
+ */
+ const glsl_type *const column_type = declarations[16]->type->column_type();
+ const glsl_type *const row_type = declarations[16]->type->row_type();
+ ir_variable *const column = new ir_variable(column_type, "v");
+
+ instructions->push_tail(column);
+
+ ir_dereference *const lhs = new ir_dereference(column);
+ ir_dereference *const rhs = new ir_dereference(declarations[0]);
+
+ lhs->set_swizzle(0, 0, 0, 0, 1);
+
+ inst = new ir_assignment(lhs, rhs, NULL);
+ instructions->push_tail(inst);
+
+ const float z = 0.0f;
+ ir_constant *const zero = new ir_constant(glsl_float_type, &z);
+
+ for (unsigned i = 1; i < column_type->vector_elements; i++) {
+ ir_dereference *const lhs = new ir_dereference(column);
+
+ lhs->set_swizzle(i, 0, 0, 0, 1);
+
+ inst = new ir_assignment(lhs, zero, NULL);
+ instructions->push_tail(inst);
+ }
+
+
+ for (unsigned i = 0; i < row_type->vector_elements; i++) {
+ static const unsigned swiz[] = { 1, 1, 1, 0, 1, 1, 1 };
+ ir_dereference *const rhs = new ir_dereference(column);
+
+ /* This will be .xyyy when i=0, .yxyy when i=1, etc.
+ */
+ rhs->set_swizzle(swiz[3 - i], swiz[4 - i], swiz[5 - i], swiz[6 - i],
+ column_type->vector_elements);
+
+ ir_constant *const idx = new ir_constant(glsl_int_type, &i);
+ ir_dereference *const lhs = new ir_dereference(declarations[16], idx);
+
+ inst = new ir_assignment(lhs, rhs, NULL);
+ instructions->push_tail(inst);
+ }
+
+ ir_dereference *const retval = new ir_dereference(declarations[16]);
+ inst = new ir_return((ir_expression *) retval);
+ instructions->push_tail(inst);
+}
+
+
+/**
+ * Generate the body of a vector constructor that takes multiple scalars
+ */
+static void
+generate_mat_body_from_N_scalars(exec_list *instructions,
+ ir_variable **declarations)
+{
+ ir_instruction *inst;
+ const glsl_type *const row_type = declarations[16]->type->row_type();
+ const glsl_type *const column_type = declarations[16]->type->column_type();
+
+
+ /* Generate an assignment of each parameter to a single component of
+ * of a particular column of __retval and return __retval.
+ */
+ for (unsigned i = 0; i < column_type->vector_elements; i++) {
+ for (unsigned j = 0; j < row_type->vector_elements; j++) {
+ ir_constant *row_index = new ir_constant(glsl_int_type, &i);
+ ir_dereference *const row_access =
+ new ir_dereference(declarations[16], row_index);
+
+ ir_dereference *const component_access =
+ new ir_dereference(row_access);
+
+ component_access->selector.swizzle.x = j;
+ component_access->selector.swizzle.num_components = 1;
+
+ const unsigned param = (i * row_type->vector_elements) + j;
+ ir_dereference *const rhs = new ir_dereference(declarations[param]);
+
+ inst = new ir_assignment(component_access, rhs, NULL);
+ instructions->push_tail(inst);
+ }
+ }
+
+ ir_dereference *retval = new ir_dereference(declarations[16]);
+
+ inst = new ir_return((ir_expression *) retval);
+ instructions->push_tail(inst);
+}
+
+
+/**
+ * Generate the constructors for a set of GLSL types
+ *
+ * Constructor implementations are added to \c instructions, and the symbols
+ * are added to \c symtab.
+ */
+static void
+generate_constructor(glsl_symbol_table *symtab, const struct glsl_type *types,
+ unsigned num_types, exec_list *instructions)
+{
+ ir_variable *declarations[17];
+
+ for (unsigned i = 0; i < num_types; i++) {
+ /* Only numeric and boolean vectors and matrices get constructors here.
+ * Structures need to be handled elsewhere. It is expected that scalar
+ * constructors are never actually called, so they are not generated.
+ */
+ if (!types[i].is_numeric() && !types[i].is_boolean())
+ continue;
+
+ if (types[i].is_scalar())
+ continue;
+
+ /* Generate the function name and add it to the symbol table.
+ */
+ ir_function *const f = new ir_function(types[i].name);
+
+ bool added = symtab->add_function(types[i].name, f);
+ assert(added);
+
+
+ /* Each type has several basic constructors. The total number of forms
+ * depends on the derived type.
+ *
+ * Vectors: 1 scalar, N scalars
+ * Matrices: 1 scalar, NxM scalars
+ *
+ * Several possible types of constructors are not included in this list.
+ *
+ * Scalar constructors are not included. The expectation is that the
+ * IR generator won't actually generate these as constructor calls. The
+ * expectation is that it will just generate the necessary type
+ * conversion.
+ *
+ * Matrix contructors from matrices are also not included. The
+ * expectation is that the IR generator will generate a call to the
+ * appropriate from-scalars constructor.
+ */
+ ir_function_signature *const sig = new ir_function_signature(& types[i]);
+ f->signatures.push_tail(sig);
+
+ generate_constructor_intro(& types[i], 1, & sig->parameters,
+ instructions, declarations);
+
+ if (types[i].is_vector()) {
+ generate_vec_body_from_scalar(instructions, declarations);
+
+ ir_function_signature *const vec_sig =
+ new ir_function_signature(& types[i]);
+ f->signatures.push_tail(vec_sig);
+
+ generate_constructor_intro(& types[i], types[i].vector_elements,
+ & vec_sig->parameters, instructions,
+ declarations);
+ generate_vec_body_from_N_scalars(instructions, declarations);
+ } else {
+ assert(types[i].is_matrix());
+
+ generate_mat_body_from_scalar(instructions, declarations);
+
+ ir_function_signature *const mat_sig =
+ new ir_function_signature(& types[i]);
+ f->signatures.push_tail(mat_sig);
+
+ generate_constructor_intro(& types[i],
+ (types[i].vector_elements
+ * types[i].matrix_columns),
+ & mat_sig->parameters, instructions,
+ declarations);
+ generate_mat_body_from_N_scalars(instructions, declarations);
+ }
+ }
+}
+
+
+void
+generate_110_constructors(glsl_symbol_table *symtab, exec_list *instructions)
+{
+ generate_constructor(symtab, builtin_core_types,
+ Elements(builtin_core_types), instructions);
+}
+
+
+void
+generate_120_constructors(glsl_symbol_table *symtab, exec_list *instructions)
+{
+ generate_110_constructors(symtab, instructions);
+
+ generate_constructor(symtab, builtin_120_types,
+ Elements(builtin_120_types), instructions);
+}
+
+
+void
+generate_130_constructors(glsl_symbol_table *symtab, exec_list *instructions)
+{
+ generate_120_constructors(symtab, instructions);
+
+ generate_constructor(symtab, builtin_130_types,
+ Elements(builtin_130_types), instructions);
+}
+
+
+void
+_mesa_glsl_initialize_constructors(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ switch (state->language_version) {
+ case 110:
+ generate_110_constructors(state->symbols, instructions);
+ break;
+ case 120:
+ generate_120_constructors(state->symbols, instructions);
+ break;
+ case 130:
+ generate_130_constructors(state->symbols, instructions);
+ break;
+ default:
+ /* error */
+ break;
+ }
+}
+
+
const glsl_type *
glsl_type::get_instance(unsigned base_type, unsigned rows, unsigned columns)
{