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authorCarl Worth <cworth@cworth.org>2010-06-23 19:04:45 -0700
committerCarl Worth <cworth@cworth.org>2010-06-23 19:04:45 -0700
commitb3bd77da56ce8aa225ee91565e4d1e640685728c (patch)
tree2cb3bacc7f8d4b8df6c8b38ae5934ac9bd5f1c16 /glsl_types.cpp
parent12c411504ca86341f8b96c349c15413ee198cc71 (diff)
glsl_type: Add a talloc-based new
And hook it up at the two sites it's called. Note that with this change we still don't use glsl_type* objects as talloc contexts, (see things like get_array_instance that accept both a talloc 'ctx' as well as a glsl_type*). The reason for this is that the code is still using many instance of glsl_type objects not created with new. This closes 3 leaks in the glsl-orangebook-ch06-bump.frag test: total heap usage: 55,623 allocs, 55,618 Leaving only 5 leaks to go.
Diffstat (limited to 'glsl_types.cpp')
-rw-r--r--glsl_types.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/glsl_types.cpp b/glsl_types.cpp
index d1b9dc6412..bef267fa6b 100644
--- a/glsl_types.cpp
+++ b/glsl_types.cpp
@@ -702,7 +702,7 @@ glsl_type::get_array_instance(void *ctx, const glsl_type *base,
const glsl_type *t = (glsl_type *) hash_table_find(array_types, & key);
if (t == NULL) {
- t = new glsl_type(ctx, base, array_size);
+ t = new(ctx) glsl_type(ctx, base, array_size);
hash_table_insert(array_types, (void *) t, t);
}