summaryrefslogtreecommitdiff
path: root/include/GL/dmesa.h
diff options
context:
space:
mode:
authorBrian Paul <brian.paul@tungstengraphics.com>2008-09-16 16:28:36 -0600
committerBrian Paul <brian.paul@tungstengraphics.com>2008-09-16 16:28:36 -0600
commit27341a97a17b23fdf57d33f78b475a474db71e4a (patch)
treefb37654af175dd7d17d9e6ef2b194346b4c17778 /include/GL/dmesa.h
parentd43951192baa7b76d3e035d689f73c1d2955cddb (diff)
mesa: rework GLSL vertex attribute binding
Calls to glBindAttribLocation() should not take effect until the next time that glLinkProgram() is called. gl_shader_program::Attributes now just contains user-defined bindings. gl_shader_program::VertexProgram->Attributes contains the actual/final bindings.
Diffstat (limited to 'include/GL/dmesa.h')
0 files changed, 0 insertions, 0 deletions