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authorBrian Paul <brian.paul@tungstengraphics.com>2003-04-23 20:23:17 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2003-04-23 20:23:17 +0000
commit3e50d140f505cc579267de6534d2a9ad68a5efcf (patch)
tree6b819fc918b8946fd3038f80dae8213b4c440398 /include/GL/gl_mangle.h
parente78f8237241d241989c976913268e152015b49b1 (diff)
updated with newest functions
Diffstat (limited to 'include/GL/gl_mangle.h')
-rw-r--r--include/GL/gl_mangle.h408
1 files changed, 213 insertions, 195 deletions
diff --git a/include/GL/gl_mangle.h b/include/GL/gl_mangle.h
index f355990263..ef5f521660 100644
--- a/include/GL/gl_mangle.h
+++ b/include/GL/gl_mangle.h
@@ -1,4 +1,4 @@
-#if 0 /* $Id: gl_mangle.h,v 1.12 2003/02/04 02:29:21 brianp Exp $ */
+#if 0
#define GL_MANGLE_C1 "DO NOT EDIT!!! - TO REGENERATE from gl.h, EXECUTE THIS FILE IN SHELL (/bin/sh) and save the output"
#define GL_MANGLE_C2 "This file is used to create GL function protypes and aliases for the function names"
files="gl.h glext.h"
@@ -35,24 +35,25 @@
#define glAccum MANGLE(Accum)
#define glActiveStencilFaceEXT MANGLE(ActiveStencilFaceEXT)
-#define glActiveTexture MANGLE(ActiveTexture)
#define glActiveTextureARB MANGLE(ActiveTextureARB)
+#define glActiveTexture MANGLE(ActiveTexture)
#define glAlphaFragmentOp1ATI MANGLE(AlphaFragmentOp1ATI)
#define glAlphaFragmentOp2ATI MANGLE(AlphaFragmentOp2ATI)
#define glAlphaFragmentOp3ATI MANGLE(AlphaFragmentOp3ATI)
#define glAlphaFunc MANGLE(AlphaFunc)
#define glApplyTextureEXT MANGLE(ApplyTextureEXT)
#define glAreProgramsResidentNV MANGLE(AreProgramsResidentNV)
-#define glAreTexturesResident MANGLE(AreTexturesResident)
#define glAreTexturesResidentEXT MANGLE(AreTexturesResidentEXT)
-#define glArrayElement MANGLE(ArrayElement)
+#define glAreTexturesResident MANGLE(AreTexturesResident)
#define glArrayElementEXT MANGLE(ArrayElementEXT)
+#define glArrayElement MANGLE(ArrayElement)
#define glArrayObjectATI MANGLE(ArrayObjectATI)
#define glAsyncMarkerSGIX MANGLE(AsyncMarkerSGIX)
-#define glBegin MANGLE(Begin)
#define glBeginFragmentShaderATI MANGLE(BeginFragmentShaderATI)
+#define glBegin MANGLE(Begin)
#define glBeginOcclusionQueryNV MANGLE(BeginOcclusionQueryNV)
#define glBeginVertexShaderEXT MANGLE(BeginVertexShaderEXT)
+#define glBindBufferARB MANGLE(BindBufferARB)
#define glBindFragmentShaderATI MANGLE(BindFragmentShaderATI)
#define glBindLightParameterEXT MANGLE(BindLightParameterEXT)
#define glBindMaterialParameterEXT MANGLE(BindMaterialParameterEXT)
@@ -60,8 +61,8 @@
#define glBindProgramARB MANGLE(BindProgramARB)
#define glBindProgramNV MANGLE(BindProgramNV)
#define glBindTexGenParameterEXT MANGLE(BindTexGenParameterEXT)
-#define glBindTexture MANGLE(BindTexture)
#define glBindTextureEXT MANGLE(BindTextureEXT)
+#define glBindTexture MANGLE(BindTexture)
#define glBindTextureUnitParameterEXT MANGLE(BindTextureUnitParameterEXT)
#define glBindVertexShaderEXT MANGLE(BindVertexShaderEXT)
#define glBinormal3bEXT MANGLE(Binormal3bEXT)
@@ -76,24 +77,26 @@
#define glBinormal3svEXT MANGLE(Binormal3svEXT)
#define glBinormalPointerEXT MANGLE(BinormalPointerEXT)
#define glBitmap MANGLE(Bitmap)
-#define glBlendColor MANGLE(BlendColor)
#define glBlendColorEXT MANGLE(BlendColorEXT)
-#define glBlendEquation MANGLE(BlendEquation)
+#define glBlendColor MANGLE(BlendColor)
#define glBlendEquationEXT MANGLE(BlendEquationEXT)
+#define glBlendEquation MANGLE(BlendEquation)
#define glBlendFunc MANGLE(BlendFunc)
-#define glBlendFuncSeparate MANGLE(BlendFuncSeparate)
#define glBlendFuncSeparateEXT MANGLE(BlendFuncSeparateEXT)
#define glBlendFuncSeparateINGR MANGLE(BlendFuncSeparateINGR)
+#define glBlendFuncSeparate MANGLE(BlendFuncSeparate)
+#define glBufferDataARB MANGLE(BufferDataARB)
+#define glBufferSubDataARB MANGLE(BufferSubDataARB)
#define glCallList MANGLE(CallList)
#define glCallLists MANGLE(CallLists)
-#define glClear MANGLE(Clear)
#define glClearAccum MANGLE(ClearAccum)
#define glClearColor MANGLE(ClearColor)
#define glClearDepth MANGLE(ClearDepth)
#define glClearIndex MANGLE(ClearIndex)
+#define glClear MANGLE(Clear)
#define glClearStencil MANGLE(ClearStencil)
-#define glClientActiveTexture MANGLE(ClientActiveTexture)
#define glClientActiveTextureARB MANGLE(ClientActiveTextureARB)
+#define glClientActiveTexture MANGLE(ClientActiveTexture)
#define glClientActiveVertexStreamATI MANGLE(ClientActiveVertexStreamATI)
#define glClipPlane MANGLE(ClipPlane)
#define glColor3b MANGLE(Color3b)
@@ -141,14 +144,14 @@
#define glColorFragmentOp3ATI MANGLE(ColorFragmentOp3ATI)
#define glColorMask MANGLE(ColorMask)
#define glColorMaterial MANGLE(ColorMaterial)
-#define glColorPointer MANGLE(ColorPointer)
#define glColorPointerEXT MANGLE(ColorPointerEXT)
#define glColorPointerListIBM MANGLE(ColorPointerListIBM)
+#define glColorPointer MANGLE(ColorPointer)
#define glColorPointervINTEL MANGLE(ColorPointervINTEL)
-#define glColorSubTable MANGLE(ColorSubTable)
#define glColorSubTableEXT MANGLE(ColorSubTableEXT)
-#define glColorTable MANGLE(ColorTable)
+#define glColorSubTable MANGLE(ColorSubTable)
#define glColorTableEXT MANGLE(ColorTableEXT)
+#define glColorTable MANGLE(ColorTable)
#define glColorTableParameterfv MANGLE(ColorTableParameterfv)
#define glColorTableParameterfvSGI MANGLE(ColorTableParameterfvSGI)
#define glColorTableParameteriv MANGLE(ColorTableParameteriv)
@@ -161,57 +164,58 @@
#define glCombinerParameteriNV MANGLE(CombinerParameteriNV)
#define glCombinerParameterivNV MANGLE(CombinerParameterivNV)
#define glCombinerStageParameterfvNV MANGLE(CombinerStageParameterfvNV)
-#define glCompressedTexImage1D MANGLE(CompressedTexImage1D)
#define glCompressedTexImage1DARB MANGLE(CompressedTexImage1DARB)
-#define glCompressedTexImage2D MANGLE(CompressedTexImage2D)
+#define glCompressedTexImage1D MANGLE(CompressedTexImage1D)
#define glCompressedTexImage2DARB MANGLE(CompressedTexImage2DARB)
-#define glCompressedTexImage3D MANGLE(CompressedTexImage3D)
+#define glCompressedTexImage2D MANGLE(CompressedTexImage2D)
#define glCompressedTexImage3DARB MANGLE(CompressedTexImage3DARB)
-#define glCompressedTexSubImage1D MANGLE(CompressedTexSubImage1D)
+#define glCompressedTexImage3D MANGLE(CompressedTexImage3D)
#define glCompressedTexSubImage1DARB MANGLE(CompressedTexSubImage1DARB)
-#define glCompressedTexSubImage2D MANGLE(CompressedTexSubImage2D)
+#define glCompressedTexSubImage1D MANGLE(CompressedTexSubImage1D)
#define glCompressedTexSubImage2DARB MANGLE(CompressedTexSubImage2DARB)
-#define glCompressedTexSubImage3D MANGLE(CompressedTexSubImage3D)
+#define glCompressedTexSubImage2D MANGLE(CompressedTexSubImage2D)
#define glCompressedTexSubImage3DARB MANGLE(CompressedTexSubImage3DARB)
-#define glConvolutionFilter1D MANGLE(ConvolutionFilter1D)
+#define glCompressedTexSubImage3D MANGLE(CompressedTexSubImage3D)
#define glConvolutionFilter1DEXT MANGLE(ConvolutionFilter1DEXT)
-#define glConvolutionFilter2D MANGLE(ConvolutionFilter2D)
+#define glConvolutionFilter1D MANGLE(ConvolutionFilter1D)
#define glConvolutionFilter2DEXT MANGLE(ConvolutionFilter2DEXT)
-#define glConvolutionParameterf MANGLE(ConvolutionParameterf)
+#define glConvolutionFilter2D MANGLE(ConvolutionFilter2D)
#define glConvolutionParameterfEXT MANGLE(ConvolutionParameterfEXT)
-#define glConvolutionParameterfv MANGLE(ConvolutionParameterfv)
+#define glConvolutionParameterf MANGLE(ConvolutionParameterf)
#define glConvolutionParameterfvEXT MANGLE(ConvolutionParameterfvEXT)
-#define glConvolutionParameteri MANGLE(ConvolutionParameteri)
+#define glConvolutionParameterfv MANGLE(ConvolutionParameterfv)
#define glConvolutionParameteriEXT MANGLE(ConvolutionParameteriEXT)
-#define glConvolutionParameteriv MANGLE(ConvolutionParameteriv)
+#define glConvolutionParameteri MANGLE(ConvolutionParameteri)
#define glConvolutionParameterivEXT MANGLE(ConvolutionParameterivEXT)
-#define glCopyColorSubTable MANGLE(CopyColorSubTable)
+#define glConvolutionParameteriv MANGLE(ConvolutionParameteriv)
#define glCopyColorSubTableEXT MANGLE(CopyColorSubTableEXT)
+#define glCopyColorSubTable MANGLE(CopyColorSubTable)
#define glCopyColorTable MANGLE(CopyColorTable)
#define glCopyColorTableSGI MANGLE(CopyColorTableSGI)
-#define glCopyConvolutionFilter1D MANGLE(CopyConvolutionFilter1D)
#define glCopyConvolutionFilter1DEXT MANGLE(CopyConvolutionFilter1DEXT)
-#define glCopyConvolutionFilter2D MANGLE(CopyConvolutionFilter2D)
+#define glCopyConvolutionFilter1D MANGLE(CopyConvolutionFilter1D)
#define glCopyConvolutionFilter2DEXT MANGLE(CopyConvolutionFilter2DEXT)
+#define glCopyConvolutionFilter2D MANGLE(CopyConvolutionFilter2D)
#define glCopyPixels MANGLE(CopyPixels)
-#define glCopyTexImage1D MANGLE(CopyTexImage1D)
#define glCopyTexImage1DEXT MANGLE(CopyTexImage1DEXT)
-#define glCopyTexImage2D MANGLE(CopyTexImage2D)
+#define glCopyTexImage1D MANGLE(CopyTexImage1D)
#define glCopyTexImage2DEXT MANGLE(CopyTexImage2DEXT)
-#define glCopyTexSubImage1D MANGLE(CopyTexSubImage1D)
+#define glCopyTexImage2D MANGLE(CopyTexImage2D)
#define glCopyTexSubImage1DEXT MANGLE(CopyTexSubImage1DEXT)
-#define glCopyTexSubImage2D MANGLE(CopyTexSubImage2D)
+#define glCopyTexSubImage1D MANGLE(CopyTexSubImage1D)
#define glCopyTexSubImage2DEXT MANGLE(CopyTexSubImage2DEXT)
-#define glCopyTexSubImage3D MANGLE(CopyTexSubImage3D)
+#define glCopyTexSubImage2D MANGLE(CopyTexSubImage2D)
#define glCopyTexSubImage3DEXT MANGLE(CopyTexSubImage3DEXT)
+#define glCopyTexSubImage3D MANGLE(CopyTexSubImage3D)
#define glCullFace MANGLE(CullFace)
#define glCullParameterdvEXT MANGLE(CullParameterdvEXT)
#define glCullParameterfvEXT MANGLE(CullParameterfvEXT)
#define glCurrentPaletteMatrixARB MANGLE(CurrentPaletteMatrixARB)
-#define glDeformSGIX MANGLE(DeformSGIX)
#define glDeformationMap3dSGIX MANGLE(DeformationMap3dSGIX)
#define glDeformationMap3fSGIX MANGLE(DeformationMap3fSGIX)
+#define glDeformSGIX MANGLE(DeformSGIX)
#define glDeleteAsyncMarkersSGIX MANGLE(DeleteAsyncMarkersSGIX)
+#define glDeleteBuffersARB MANGLE(DeleteBuffersARB)
#define glDeleteFencesNV MANGLE(DeleteFencesNV)
#define glDeleteFragmentShaderATI MANGLE(DeleteFragmentShaderATI)
#define glDeleteLists MANGLE(DeleteLists)
@@ -219,42 +223,43 @@
#define glDeleteOcclusionQueriesNV MANGLE(DeleteOcclusionQueriesNV)
#define glDeleteProgramsARB MANGLE(DeleteProgramsARB)
#define glDeleteProgramsNV MANGLE(DeleteProgramsNV)
-#define glDeleteTextures MANGLE(DeleteTextures)
#define glDeleteTexturesEXT MANGLE(DeleteTexturesEXT)
+#define glDeleteTextures MANGLE(DeleteTextures)
#define glDeleteVertexShaderEXT MANGLE(DeleteVertexShaderEXT)
+#define glDepthBoundsEXT MANGLE(DepthBoundsEXT)
#define glDepthFunc MANGLE(DepthFunc)
#define glDepthMask MANGLE(DepthMask)
#define glDepthRange MANGLE(DepthRange)
#define glDetailTexFuncSGIS MANGLE(DetailTexFuncSGIS)
-#define glDisable MANGLE(Disable)
#define glDisableClientState MANGLE(DisableClientState)
+#define glDisable MANGLE(Disable)
#define glDisableTraceMESA MANGLE(DisableTraceMESA)
#define glDisableVariantClientStateEXT MANGLE(DisableVariantClientStateEXT)
#define glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB)
-#define glDrawArrays MANGLE(DrawArrays)
#define glDrawArraysEXT MANGLE(DrawArraysEXT)
+#define glDrawArrays MANGLE(DrawArrays)
#define glDrawBuffer MANGLE(DrawBuffer)
#define glDrawElementArrayATI MANGLE(DrawElementArrayATI)
#define glDrawElements MANGLE(DrawElements)
#define glDrawMeshArraysSUN MANGLE(DrawMeshArraysSUN)
#define glDrawPixels MANGLE(DrawPixels)
#define glDrawRangeElementArrayATI MANGLE(DrawRangeElementArrayATI)
-#define glDrawRangeElements MANGLE(DrawRangeElements)
#define glDrawRangeElementsEXT MANGLE(DrawRangeElementsEXT)
+#define glDrawRangeElements MANGLE(DrawRangeElements)
#define glEdgeFlag MANGLE(EdgeFlag)
-#define glEdgeFlagPointer MANGLE(EdgeFlagPointer)
#define glEdgeFlagPointerEXT MANGLE(EdgeFlagPointerEXT)
#define glEdgeFlagPointerListIBM MANGLE(EdgeFlagPointerListIBM)
+#define glEdgeFlagPointer MANGLE(EdgeFlagPointer)
#define glEdgeFlagv MANGLE(EdgeFlagv)
#define glElementPointerATI MANGLE(ElementPointerATI)
-#define glEnable MANGLE(Enable)
#define glEnableClientState MANGLE(EnableClientState)
+#define glEnable MANGLE(Enable)
#define glEnableTraceMESA MANGLE(EnableTraceMESA)
#define glEnableVariantClientStateEXT MANGLE(EnableVariantClientStateEXT)
#define glEnableVertexAttribArrayARB MANGLE(EnableVertexAttribArrayARB)
-#define glEnd MANGLE(End)
#define glEndFragmentShaderATI MANGLE(EndFragmentShaderATI)
#define glEndList MANGLE(EndList)
+#define glEnd MANGLE(End)
#define glEndOcclusionQueryNV MANGLE(EndOcclusionQueryNV)
#define glEndTraceMESA MANGLE(EndTraceMESA)
#define glEndVertexShaderEXT MANGLE(EndVertexShaderEXT)
@@ -275,38 +280,38 @@
#define glExtractComponentEXT MANGLE(ExtractComponentEXT)
#define glFeedbackBuffer MANGLE(FeedbackBuffer)
#define glFinalCombinerInputNV MANGLE(FinalCombinerInputNV)
-#define glFinish MANGLE(Finish)
#define glFinishAsyncSGIX MANGLE(FinishAsyncSGIX)
#define glFinishFenceNV MANGLE(FinishFenceNV)
+#define glFinish MANGLE(Finish)
#define glFinishTextureSUNX MANGLE(FinishTextureSUNX)
#define glFlush MANGLE(Flush)
#define glFlushRasterSGIX MANGLE(FlushRasterSGIX)
#define glFlushVertexArrayRangeNV MANGLE(FlushVertexArrayRangeNV)
-#define glFogCoordPointer MANGLE(FogCoordPointer)
-#define glFogCoordPointerEXT MANGLE(FogCoordPointerEXT)
-#define glFogCoordPointerListIBM MANGLE(FogCoordPointerListIBM)
-#define glFogCoordd MANGLE(FogCoordd)
#define glFogCoorddEXT MANGLE(FogCoorddEXT)
-#define glFogCoorddv MANGLE(FogCoorddv)
+#define glFogCoordd MANGLE(FogCoordd)
#define glFogCoorddvEXT MANGLE(FogCoorddvEXT)
-#define glFogCoordf MANGLE(FogCoordf)
+#define glFogCoorddv MANGLE(FogCoorddv)
#define glFogCoordfEXT MANGLE(FogCoordfEXT)
-#define glFogCoordfv MANGLE(FogCoordfv)
+#define glFogCoordf MANGLE(FogCoordf)
#define glFogCoordfvEXT MANGLE(FogCoordfvEXT)
-#define glFogFuncSGIS MANGLE(FogFuncSGIS)
+#define glFogCoordfv MANGLE(FogCoordfv)
+#define glFogCoordPointerEXT MANGLE(FogCoordPointerEXT)
+#define glFogCoordPointerListIBM MANGLE(FogCoordPointerListIBM)
+#define glFogCoordPointer MANGLE(FogCoordPointer)
#define glFogf MANGLE(Fogf)
+#define glFogFuncSGIS MANGLE(FogFuncSGIS)
#define glFogfv MANGLE(Fogfv)
#define glFogi MANGLE(Fogi)
#define glFogiv MANGLE(Fogiv)
#define glFragmentColorMaterialSGIX MANGLE(FragmentColorMaterialSGIX)
-#define glFragmentLightModelfSGIX MANGLE(FragmentLightModelfSGIX)
-#define glFragmentLightModelfvSGIX MANGLE(FragmentLightModelfvSGIX)
-#define glFragmentLightModeliSGIX MANGLE(FragmentLightModeliSGIX)
-#define glFragmentLightModelivSGIX MANGLE(FragmentLightModelivSGIX)
#define glFragmentLightfSGIX MANGLE(FragmentLightfSGIX)
#define glFragmentLightfvSGIX MANGLE(FragmentLightfvSGIX)
#define glFragmentLightiSGIX MANGLE(FragmentLightiSGIX)
#define glFragmentLightivSGIX MANGLE(FragmentLightivSGIX)
+#define glFragmentLightModelfSGIX MANGLE(FragmentLightModelfSGIX)
+#define glFragmentLightModelfvSGIX MANGLE(FragmentLightModelfvSGIX)
+#define glFragmentLightModeliSGIX MANGLE(FragmentLightModeliSGIX)
+#define glFragmentLightModelivSGIX MANGLE(FragmentLightModelivSGIX)
#define glFragmentMaterialfSGIX MANGLE(FragmentMaterialfSGIX)
#define glFragmentMaterialfvSGIX MANGLE(FragmentMaterialfvSGIX)
#define glFragmentMaterialiSGIX MANGLE(FragmentMaterialiSGIX)
@@ -315,6 +320,7 @@
#define glFrontFace MANGLE(FrontFace)
#define glFrustum MANGLE(Frustum)
#define glGenAsyncMarkersSGIX MANGLE(GenAsyncMarkersSGIX)
+#define glGenBuffersARB MANGLE(GenBuffersARB)
#define glGenFencesNV MANGLE(GenFencesNV)
#define glGenFragmentShadersATI MANGLE(GenFragmentShadersATI)
#define glGenLists MANGLE(GenLists)
@@ -322,20 +328,23 @@
#define glGenProgramsARB MANGLE(GenProgramsARB)
#define glGenProgramsNV MANGLE(GenProgramsNV)
#define glGenSymbolsEXT MANGLE(GenSymbolsEXT)
-#define glGenTextures MANGLE(GenTextures)
#define glGenTexturesEXT MANGLE(GenTexturesEXT)
+#define glGenTextures MANGLE(GenTextures)
#define glGenVertexShadersEXT MANGLE(GenVertexShadersEXT)
#define glGetArrayObjectfvATI MANGLE(GetArrayObjectfvATI)
#define glGetArrayObjectivATI MANGLE(GetArrayObjectivATI)
#define glGetBooleanv MANGLE(GetBooleanv)
+#define glGetBufferParameterivARB MANGLE(GetBufferParameterivARB)
+#define glGetBufferPointervARB MANGLE(GetBufferPointervARB)
+#define glGetBufferSubDataARB MANGLE(GetBufferSubDataARB)
#define glGetClipPlane MANGLE(GetClipPlane)
-#define glGetColorTable MANGLE(GetColorTable)
#define glGetColorTableEXT MANGLE(GetColorTableEXT)
-#define glGetColorTableParameterfv MANGLE(GetColorTableParameterfv)
+#define glGetColorTable MANGLE(GetColorTable)
#define glGetColorTableParameterfvEXT MANGLE(GetColorTableParameterfvEXT)
+#define glGetColorTableParameterfv MANGLE(GetColorTableParameterfv)
#define glGetColorTableParameterfvSGI MANGLE(GetColorTableParameterfvSGI)
-#define glGetColorTableParameteriv MANGLE(GetColorTableParameteriv)
#define glGetColorTableParameterivEXT MANGLE(GetColorTableParameterivEXT)
+#define glGetColorTableParameteriv MANGLE(GetColorTableParameteriv)
#define glGetColorTableParameterivSGI MANGLE(GetColorTableParameterivSGI)
#define glGetColorTableSGI MANGLE(GetColorTableSGI)
#define glGetCombinerInputParameterfvNV MANGLE(GetCombinerInputParameterfvNV)
@@ -343,14 +352,14 @@
#define glGetCombinerOutputParameterfvNV MANGLE(GetCombinerOutputParameterfvNV)
#define glGetCombinerOutputParameterivNV MANGLE(GetCombinerOutputParameterivNV)
#define glGetCombinerStageParameterfvNV MANGLE(GetCombinerStageParameterfvNV)
-#define glGetCompressedTexImage MANGLE(GetCompressedTexImage)
#define glGetCompressedTexImageARB MANGLE(GetCompressedTexImageARB)
-#define glGetConvolutionFilter MANGLE(GetConvolutionFilter)
+#define glGetCompressedTexImage MANGLE(GetCompressedTexImage)
#define glGetConvolutionFilterEXT MANGLE(GetConvolutionFilterEXT)
-#define glGetConvolutionParameterfv MANGLE(GetConvolutionParameterfv)
+#define glGetConvolutionFilter MANGLE(GetConvolutionFilter)
#define glGetConvolutionParameterfvEXT MANGLE(GetConvolutionParameterfvEXT)
-#define glGetConvolutionParameteriv MANGLE(GetConvolutionParameteriv)
+#define glGetConvolutionParameterfv MANGLE(GetConvolutionParameterfv)
#define glGetConvolutionParameterivEXT MANGLE(GetConvolutionParameterivEXT)
+#define glGetConvolutionParameteriv MANGLE(GetConvolutionParameteriv)
#define glGetDetailTexFuncSGIS MANGLE(GetDetailTexFuncSGIS)
#define glGetDoublev MANGLE(GetDoublev)
#define glGetError MANGLE(GetError)
@@ -363,12 +372,12 @@
#define glGetFragmentLightivSGIX MANGLE(GetFragmentLightivSGIX)
#define glGetFragmentMaterialfvSGIX MANGLE(GetFragmentMaterialfvSGIX)
#define glGetFragmentMaterialivSGIX MANGLE(GetFragmentMaterialivSGIX)
-#define glGetHistogram MANGLE(GetHistogram)
#define glGetHistogramEXT MANGLE(GetHistogramEXT)
-#define glGetHistogramParameterfv MANGLE(GetHistogramParameterfv)
+#define glGetHistogram MANGLE(GetHistogram)
#define glGetHistogramParameterfvEXT MANGLE(GetHistogramParameterfvEXT)
-#define glGetHistogramParameteriv MANGLE(GetHistogramParameteriv)
+#define glGetHistogramParameterfv MANGLE(GetHistogramParameterfv)
#define glGetHistogramParameterivEXT MANGLE(GetHistogramParameterivEXT)
+#define glGetHistogramParameteriv MANGLE(GetHistogramParameteriv)
#define glGetImageTransformParameterfvHP MANGLE(GetImageTransformParameterfvHP)
#define glGetImageTransformParameterivHP MANGLE(GetImageTransformParameterivHP)
#define glGetInstrumentsSGIX MANGLE(GetInstrumentsSGIX)
@@ -386,19 +395,19 @@
#define glGetMapAttribParameterfvNV MANGLE(GetMapAttribParameterfvNV)
#define glGetMapAttribParameterivNV MANGLE(GetMapAttribParameterivNV)
#define glGetMapControlPointsNV MANGLE(GetMapControlPointsNV)
-#define glGetMapParameterfvNV MANGLE(GetMapParameterfvNV)
-#define glGetMapParameterivNV MANGLE(GetMapParameterivNV)
#define glGetMapdv MANGLE(GetMapdv)
#define glGetMapfv MANGLE(GetMapfv)
#define glGetMapiv MANGLE(GetMapiv)
+#define glGetMapParameterfvNV MANGLE(GetMapParameterfvNV)
+#define glGetMapParameterivNV MANGLE(GetMapParameterivNV)
#define glGetMaterialfv MANGLE(GetMaterialfv)
#define glGetMaterialiv MANGLE(GetMaterialiv)
-#define glGetMinmax MANGLE(GetMinmax)
#define glGetMinmaxEXT MANGLE(GetMinmaxEXT)
-#define glGetMinmaxParameterfv MANGLE(GetMinmaxParameterfv)
+#define glGetMinmax MANGLE(GetMinmax)
#define glGetMinmaxParameterfvEXT MANGLE(GetMinmaxParameterfvEXT)
-#define glGetMinmaxParameteriv MANGLE(GetMinmaxParameteriv)
+#define glGetMinmaxParameterfv MANGLE(GetMinmaxParameterfv)
#define glGetMinmaxParameterivEXT MANGLE(GetMinmaxParameterivEXT)
+#define glGetMinmaxParameteriv MANGLE(GetMinmaxParameteriv)
#define glGetObjectBufferfvATI MANGLE(GetObjectBufferfvATI)
#define glGetObjectBufferivATI MANGLE(GetObjectBufferivATI)
#define glGetOcclusionQueryivNV MANGLE(GetOcclusionQueryivNV)
@@ -408,21 +417,23 @@
#define glGetPixelMapusv MANGLE(GetPixelMapusv)
#define glGetPixelTexGenParameterfvSGIS MANGLE(GetPixelTexGenParameterfvSGIS)
#define glGetPixelTexGenParameterivSGIS MANGLE(GetPixelTexGenParameterivSGIS)
-#define glGetPointerv MANGLE(GetPointerv)
#define glGetPointervEXT MANGLE(GetPointervEXT)
+#define glGetPointerv MANGLE(GetPointerv)
#define glGetPolygonStipple MANGLE(GetPolygonStipple)
#define glGetProgramEnvParameterdvARB MANGLE(GetProgramEnvParameterdvARB)
#define glGetProgramEnvParameterfvARB MANGLE(GetProgramEnvParameterfvARB)
+#define glGetProgramivARB MANGLE(GetProgramivARB)
+#define glGetProgramivNV MANGLE(GetProgramivNV)
#define glGetProgramLocalParameterdvARB MANGLE(GetProgramLocalParameterdvARB)
#define glGetProgramLocalParameterfvARB MANGLE(GetProgramLocalParameterfvARB)
+#define glGetProgramNamedParameterdvNV MANGLE(GetProgramNamedParameterdvNV)
+#define glGetProgramNamedParameterfvNV MANGLE(GetProgramNamedParameterfvNV)
#define glGetProgramParameterdvNV MANGLE(GetProgramParameterdvNV)
#define glGetProgramParameterfvNV MANGLE(GetProgramParameterfvNV)
#define glGetProgramStringARB MANGLE(GetProgramStringARB)
#define glGetProgramStringNV MANGLE(GetProgramStringNV)
-#define glGetProgramivARB MANGLE(GetProgramivARB)
-#define glGetProgramivNV MANGLE(GetProgramivNV)
-#define glGetSeparableFilter MANGLE(GetSeparableFilter)
#define glGetSeparableFilterEXT MANGLE(GetSeparableFilterEXT)
+#define glGetSeparableFilter MANGLE(GetSeparableFilter)
#define glGetSharpenTexFuncSGIS MANGLE(GetSharpenTexFuncSGIS)
#define glGetString MANGLE(GetString)
#define glGetTexBumpParameterfvATI MANGLE(GetTexBumpParameterfvATI)
@@ -445,14 +456,14 @@
#define glGetVariantFloatvEXT MANGLE(GetVariantFloatvEXT)
#define glGetVariantIntegervEXT MANGLE(GetVariantIntegervEXT)
#define glGetVariantPointervEXT MANGLE(GetVariantPointervEXT)
-#define glGetVertexAttribPointervARB MANGLE(GetVertexAttribPointervARB)
-#define glGetVertexAttribPointervNV MANGLE(GetVertexAttribPointervNV)
#define glGetVertexAttribdvARB MANGLE(GetVertexAttribdvARB)
#define glGetVertexAttribdvNV MANGLE(GetVertexAttribdvNV)
#define glGetVertexAttribfvARB MANGLE(GetVertexAttribfvARB)
#define glGetVertexAttribfvNV MANGLE(GetVertexAttribfvNV)
#define glGetVertexAttribivARB MANGLE(GetVertexAttribivARB)
#define glGetVertexAttribivNV MANGLE(GetVertexAttribivNV)
+#define glGetVertexAttribPointervARB MANGLE(GetVertexAttribPointervARB)
+#define glGetVertexAttribPointervNV MANGLE(GetVertexAttribPointervNV)
#define glGlobalAlphaFactorbSUN MANGLE(GlobalAlphaFactorbSUN)
#define glGlobalAlphaFactordSUN MANGLE(GlobalAlphaFactordSUN)
#define glGlobalAlphaFactorfSUN MANGLE(GlobalAlphaFactorfSUN)
@@ -463,25 +474,25 @@
#define glGlobalAlphaFactorusSUN MANGLE(GlobalAlphaFactorusSUN)
#define glHint MANGLE(Hint)
#define glHintPGI MANGLE(HintPGI)
-#define glHistogram MANGLE(Histogram)
#define glHistogramEXT MANGLE(HistogramEXT)
+#define glHistogram MANGLE(Histogram)
#define glIglooInterfaceSGIX MANGLE(IglooInterfaceSGIX)
#define glImageTransformParameterfHP MANGLE(ImageTransformParameterfHP)
#define glImageTransformParameterfvHP MANGLE(ImageTransformParameterfvHP)
#define glImageTransformParameteriHP MANGLE(ImageTransformParameteriHP)
#define glImageTransformParameterivHP MANGLE(ImageTransformParameterivHP)
-#define glIndexFuncEXT MANGLE(IndexFuncEXT)
-#define glIndexMask MANGLE(IndexMask)
-#define glIndexMaterialEXT MANGLE(IndexMaterialEXT)
-#define glIndexPointer MANGLE(IndexPointer)
-#define glIndexPointerEXT MANGLE(IndexPointerEXT)
-#define glIndexPointerListIBM MANGLE(IndexPointerListIBM)
#define glIndexd MANGLE(Indexd)
#define glIndexdv MANGLE(Indexdv)
#define glIndexf MANGLE(Indexf)
+#define glIndexFuncEXT MANGLE(IndexFuncEXT)
#define glIndexfv MANGLE(Indexfv)
#define glIndexi MANGLE(Indexi)
#define glIndexiv MANGLE(Indexiv)
+#define glIndexMask MANGLE(IndexMask)
+#define glIndexMaterialEXT MANGLE(IndexMaterialEXT)
+#define glIndexPointerEXT MANGLE(IndexPointerEXT)
+#define glIndexPointerListIBM MANGLE(IndexPointerListIBM)
+#define glIndexPointer MANGLE(IndexPointer)
#define glIndexs MANGLE(Indexs)
#define glIndexsv MANGLE(Indexsv)
#define glIndexub MANGLE(Indexub)
@@ -498,18 +509,18 @@
#define glIsOcclusionQueryNV MANGLE(IsOcclusionQueryNV)
#define glIsProgramARB MANGLE(IsProgramARB)
#define glIsProgramNV MANGLE(IsProgramNV)
-#define glIsTexture MANGLE(IsTexture)
#define glIsTextureEXT MANGLE(IsTextureEXT)
+#define glIsTexture MANGLE(IsTexture)
#define glIsVariantEnabledEXT MANGLE(IsVariantEnabledEXT)
#define glLightEnviSGIX MANGLE(LightEnviSGIX)
-#define glLightModelf MANGLE(LightModelf)
-#define glLightModelfv MANGLE(LightModelfv)
-#define glLightModeli MANGLE(LightModeli)
-#define glLightModeliv MANGLE(LightModeliv)
#define glLightf MANGLE(Lightf)
#define glLightfv MANGLE(Lightfv)
#define glLighti MANGLE(Lighti)
#define glLightiv MANGLE(Lightiv)
+#define glLightModelf MANGLE(LightModelf)
+#define glLightModelfv MANGLE(LightModelfv)
+#define glLightModeli MANGLE(LightModeli)
+#define glLightModeliv MANGLE(LightModeliv)
#define glLineStipple MANGLE(LineStipple)
#define glLineWidth MANGLE(LineWidth)
#define glListBase MANGLE(ListBase)
@@ -517,22 +528,23 @@
#define glListParameterfvSGIX MANGLE(ListParameterfvSGIX)
#define glListParameteriSGIX MANGLE(ListParameteriSGIX)
#define glListParameterivSGIX MANGLE(ListParameterivSGIX)
-#define glLoadIdentity MANGLE(LoadIdentity)
#define glLoadIdentityDeformationMapSGIX MANGLE(LoadIdentityDeformationMapSGIX)
+#define glLoadIdentity MANGLE(LoadIdentity)
#define glLoadMatrixd MANGLE(LoadMatrixd)
#define glLoadMatrixf MANGLE(LoadMatrixf)
#define glLoadName MANGLE(LoadName)
#define glLoadProgramNV MANGLE(LoadProgramNV)
-#define glLoadTransposeMatrixd MANGLE(LoadTransposeMatrixd)
#define glLoadTransposeMatrixdARB MANGLE(LoadTransposeMatrixdARB)
-#define glLoadTransposeMatrixf MANGLE(LoadTransposeMatrixf)
+#define glLoadTransposeMatrixd MANGLE(LoadTransposeMatrixd)
#define glLoadTransposeMatrixfARB MANGLE(LoadTransposeMatrixfARB)
+#define glLoadTransposeMatrixf MANGLE(LoadTransposeMatrixf)
#define glLockArraysEXT MANGLE(LockArraysEXT)
#define glLogicOp MANGLE(LogicOp)
#define glMap1d MANGLE(Map1d)
#define glMap1f MANGLE(Map1f)
#define glMap2d MANGLE(Map2d)
#define glMap2f MANGLE(Map2f)
+#define glMapBufferARB MANGLE(MapBufferARB)
#define glMapControlPointsNV MANGLE(MapControlPointsNV)
#define glMapGrid1d MANGLE(MapGrid1d)
#define glMapGrid1f MANGLE(MapGrid1f)
@@ -549,84 +561,84 @@
#define glMatrixIndexuivARB MANGLE(MatrixIndexuivARB)
#define glMatrixIndexusvARB MANGLE(MatrixIndexusvARB)
#define glMatrixMode MANGLE(MatrixMode)
-#define glMinmax MANGLE(Minmax)
#define glMinmaxEXT MANGLE(MinmaxEXT)
-#define glMultMatrixd MANGLE(MultMatrixd)
-#define glMultMatrixf MANGLE(MultMatrixf)
-#define glMultTransposeMatrixd MANGLE(MultTransposeMatrixd)
-#define glMultTransposeMatrixdARB MANGLE(MultTransposeMatrixdARB)
-#define glMultTransposeMatrixf MANGLE(MultTransposeMatrixf)
-#define glMultTransposeMatrixfARB MANGLE(MultTransposeMatrixfARB)
-#define glMultiDrawArrays MANGLE(MultiDrawArrays)
+#define glMinmax MANGLE(Minmax)
#define glMultiDrawArraysEXT MANGLE(MultiDrawArraysEXT)
-#define glMultiDrawElements MANGLE(MultiDrawElements)
+#define glMultiDrawArrays MANGLE(MultiDrawArrays)
#define glMultiDrawElementsEXT MANGLE(MultiDrawElementsEXT)
+#define glMultiDrawElements MANGLE(MultiDrawElements)
#define glMultiModeDrawArraysIBM MANGLE(MultiModeDrawArraysIBM)
#define glMultiModeDrawElementsIBM MANGLE(MultiModeDrawElementsIBM)
-#define glMultiTexCoord1d MANGLE(MultiTexCoord1d)
#define glMultiTexCoord1dARB MANGLE(MultiTexCoord1dARB)
-#define glMultiTexCoord1dv MANGLE(MultiTexCoord1dv)
+#define glMultiTexCoord1d MANGLE(MultiTexCoord1d)
#define glMultiTexCoord1dvARB MANGLE(MultiTexCoord1dvARB)
-#define glMultiTexCoord1f MANGLE(MultiTexCoord1f)
+#define glMultiTexCoord1dv MANGLE(MultiTexCoord1dv)
#define glMultiTexCoord1fARB MANGLE(MultiTexCoord1fARB)
-#define glMultiTexCoord1fv MANGLE(MultiTexCoord1fv)
+#define glMultiTexCoord1f MANGLE(MultiTexCoord1f)
#define glMultiTexCoord1fvARB MANGLE(MultiTexCoord1fvARB)
-#define glMultiTexCoord1i MANGLE(MultiTexCoord1i)
+#define glMultiTexCoord1fv MANGLE(MultiTexCoord1fv)
#define glMultiTexCoord1iARB MANGLE(MultiTexCoord1iARB)
-#define glMultiTexCoord1iv MANGLE(MultiTexCoord1iv)
+#define glMultiTexCoord1i MANGLE(MultiTexCoord1i)
#define glMultiTexCoord1ivARB MANGLE(MultiTexCoord1ivARB)
-#define glMultiTexCoord1s MANGLE(MultiTexCoord1s)
+#define glMultiTexCoord1iv MANGLE(MultiTexCoord1iv)
#define glMultiTexCoord1sARB MANGLE(MultiTexCoord1sARB)
-#define glMultiTexCoord1sv MANGLE(MultiTexCoord1sv)
+#define glMultiTexCoord1s MANGLE(MultiTexCoord1s)
#define glMultiTexCoord1svARB MANGLE(MultiTexCoord1svARB)
-#define glMultiTexCoord2d MANGLE(MultiTexCoord2d)
+#define glMultiTexCoord1sv MANGLE(MultiTexCoord1sv)
#define glMultiTexCoord2dARB MANGLE(MultiTexCoord2dARB)
-#define glMultiTexCoord2dv MANGLE(MultiTexCoord2dv)
+#define glMultiTexCoord2d MANGLE(MultiTexCoord2d)
#define glMultiTexCoord2dvARB MANGLE(MultiTexCoord2dvARB)
-#define glMultiTexCoord2f MANGLE(MultiTexCoord2f)
+#define glMultiTexCoord2dv MANGLE(MultiTexCoord2dv)
#define glMultiTexCoord2fARB MANGLE(MultiTexCoord2fARB)
-#define glMultiTexCoord2fv MANGLE(MultiTexCoord2fv)
+#define glMultiTexCoord2f MANGLE(MultiTexCoord2f)
#define glMultiTexCoord2fvARB MANGLE(MultiTexCoord2fvARB)
-#define glMultiTexCoord2i MANGLE(MultiTexCoord2i)
+#define glMultiTexCoord2fv MANGLE(MultiTexCoord2fv)
#define glMultiTexCoord2iARB MANGLE(MultiTexCoord2iARB)
-#define glMultiTexCoord2iv MANGLE(MultiTexCoord2iv)
+#define glMultiTexCoord2i MANGLE(MultiTexCoord2i)
#define glMultiTexCoord2ivARB MANGLE(MultiTexCoord2ivARB)
-#define glMultiTexCoord2s MANGLE(MultiTexCoord2s)
+#define glMultiTexCoord2iv MANGLE(MultiTexCoord2iv)
#define glMultiTexCoord2sARB MANGLE(MultiTexCoord2sARB)
-#define glMultiTexCoord2sv MANGLE(MultiTexCoord2sv)
+#define glMultiTexCoord2s MANGLE(MultiTexCoord2s)
#define glMultiTexCoord2svARB MANGLE(MultiTexCoord2svARB)
-#define glMultiTexCoord3d MANGLE(MultiTexCoord3d)
+#define glMultiTexCoord2sv MANGLE(MultiTexCoord2sv)
#define glMultiTexCoord3dARB MANGLE(MultiTexCoord3dARB)
-#define glMultiTexCoord3dv MANGLE(MultiTexCoord3dv)
+#define glMultiTexCoord3d MANGLE(MultiTexCoord3d)
#define glMultiTexCoord3dvARB MANGLE(MultiTexCoord3dvARB)
-#define glMultiTexCoord3f MANGLE(MultiTexCoord3f)
+#define glMultiTexCoord3dv MANGLE(MultiTexCoord3dv)
#define glMultiTexCoord3fARB MANGLE(MultiTexCoord3fARB)
-#define glMultiTexCoord3fv MANGLE(MultiTexCoord3fv)
+#define glMultiTexCoord3f MANGLE(MultiTexCoord3f)
#define glMultiTexCoord3fvARB MANGLE(MultiTexCoord3fvARB)
-#define glMultiTexCoord3i MANGLE(MultiTexCoord3i)
+#define glMultiTexCoord3fv MANGLE(MultiTexCoord3fv)
#define glMultiTexCoord3iARB MANGLE(MultiTexCoord3iARB)
-#define glMultiTexCoord3iv MANGLE(MultiTexCoord3iv)
+#define glMultiTexCoord3i MANGLE(MultiTexCoord3i)
#define glMultiTexCoord3ivARB MANGLE(MultiTexCoord3ivARB)
-#define glMultiTexCoord3s MANGLE(MultiTexCoord3s)
+#define glMultiTexCoord3iv MANGLE(MultiTexCoord3iv)
#define glMultiTexCoord3sARB MANGLE(MultiTexCoord3sARB)
-#define glMultiTexCoord3sv MANGLE(MultiTexCoord3sv)
+#define glMultiTexCoord3s MANGLE(MultiTexCoord3s)
#define glMultiTexCoord3svARB MANGLE(MultiTexCoord3svARB)
-#define glMultiTexCoord4d MANGLE(MultiTexCoord4d)
+#define glMultiTexCoord3sv MANGLE(MultiTexCoord3sv)
#define glMultiTexCoord4dARB MANGLE(MultiTexCoord4dARB)
-#define glMultiTexCoord4dv MANGLE(MultiTexCoord4dv)
+#define glMultiTexCoord4d MANGLE(MultiTexCoord4d)
#define glMultiTexCoord4dvARB MANGLE(MultiTexCoord4dvARB)
-#define glMultiTexCoord4f MANGLE(MultiTexCoord4f)
+#define glMultiTexCoord4dv MANGLE(MultiTexCoord4dv)
#define glMultiTexCoord4fARB MANGLE(MultiTexCoord4fARB)
-#define glMultiTexCoord4fv MANGLE(MultiTexCoord4fv)
+#define glMultiTexCoord4f MANGLE(MultiTexCoord4f)
#define glMultiTexCoord4fvARB MANGLE(MultiTexCoord4fvARB)
-#define glMultiTexCoord4i MANGLE(MultiTexCoord4i)
+#define glMultiTexCoord4fv MANGLE(MultiTexCoord4fv)
#define glMultiTexCoord4iARB MANGLE(MultiTexCoord4iARB)
-#define glMultiTexCoord4iv MANGLE(MultiTexCoord4iv)
+#define glMultiTexCoord4i MANGLE(MultiTexCoord4i)
#define glMultiTexCoord4ivARB MANGLE(MultiTexCoord4ivARB)
-#define glMultiTexCoord4s MANGLE(MultiTexCoord4s)
+#define glMultiTexCoord4iv MANGLE(MultiTexCoord4iv)
#define glMultiTexCoord4sARB MANGLE(MultiTexCoord4sARB)
-#define glMultiTexCoord4sv MANGLE(MultiTexCoord4sv)
+#define glMultiTexCoord4s MANGLE(MultiTexCoord4s)
#define glMultiTexCoord4svARB MANGLE(MultiTexCoord4svARB)
+#define glMultiTexCoord4sv MANGLE(MultiTexCoord4sv)
+#define glMultMatrixd MANGLE(MultMatrixd)
+#define glMultMatrixf MANGLE(MultMatrixf)
+#define glMultTransposeMatrixdARB MANGLE(MultTransposeMatrixdARB)
+#define glMultTransposeMatrixd MANGLE(MultTransposeMatrixd)
+#define glMultTransposeMatrixfARB MANGLE(MultTransposeMatrixfARB)
+#define glMultTransposeMatrixf MANGLE(MultTransposeMatrixf)
#define glNewList MANGLE(NewList)
#define glNewObjectBufferATI MANGLE(NewObjectBufferATI)
#define glNewTraceMESA MANGLE(NewTraceMESA)
@@ -642,9 +654,9 @@
#define glNormal3iv MANGLE(Normal3iv)
#define glNormal3s MANGLE(Normal3s)
#define glNormal3sv MANGLE(Normal3sv)
-#define glNormalPointer MANGLE(NormalPointer)
#define glNormalPointerEXT MANGLE(NormalPointerEXT)
#define glNormalPointerListIBM MANGLE(NormalPointerListIBM)
+#define glNormalPointer MANGLE(NormalPointer)
#define glNormalPointervINTEL MANGLE(NormalPointervINTEL)
#define glNormalStream3bATI MANGLE(NormalStream3bATI)
#define glNormalStream3bvATI MANGLE(NormalStream3bvATI)
@@ -657,8 +669,6 @@
#define glNormalStream3sATI MANGLE(NormalStream3sATI)
#define glNormalStream3svATI MANGLE(NormalStream3svATI)
#define glOrtho MANGLE(Ortho)
-#define glPNTrianglesfATI MANGLE(PNTrianglesfATI)
-#define glPNTrianglesiATI MANGLE(PNTrianglesiATI)
#define glPassTexCoordATI MANGLE(PassTexCoordATI)
#define glPassThrough MANGLE(PassThrough)
#define glPixelMapfv MANGLE(PixelMapfv)
@@ -678,13 +688,15 @@
#define glPixelTransformParameteriEXT MANGLE(PixelTransformParameteriEXT)
#define glPixelTransformParameterivEXT MANGLE(PixelTransformParameterivEXT)
#define glPixelZoom MANGLE(PixelZoom)
-#define glPointParameterf MANGLE(PointParameterf)
+#define glPNTrianglesfATI MANGLE(PNTrianglesfATI)
+#define glPNTrianglesiATI MANGLE(PNTrianglesiATI)
#define glPointParameterfARB MANGLE(PointParameterfARB)
#define glPointParameterfEXT MANGLE(PointParameterfEXT)
+#define glPointParameterf MANGLE(PointParameterf)
#define glPointParameterfSGIS MANGLE(PointParameterfSGIS)
-#define glPointParameterfv MANGLE(PointParameterfv)
#define glPointParameterfvARB MANGLE(PointParameterfvARB)
#define glPointParameterfvEXT MANGLE(PointParameterfvEXT)
+#define glPointParameterfv MANGLE(PointParameterfv)
#define glPointParameterfvSGIS MANGLE(PointParameterfvSGIS)
#define glPointParameteri MANGLE(PointParameteri)
#define glPointParameteriNV MANGLE(PointParameteriNV)
@@ -694,15 +706,15 @@
#define glPollAsyncSGIX MANGLE(PollAsyncSGIX)
#define glPollInstrumentsSGIX MANGLE(PollInstrumentsSGIX)
#define glPolygonMode MANGLE(PolygonMode)
-#define glPolygonOffset MANGLE(PolygonOffset)
#define glPolygonOffsetEXT MANGLE(PolygonOffsetEXT)
+#define glPolygonOffset MANGLE(PolygonOffset)
#define glPolygonStipple MANGLE(PolygonStipple)
#define glPopAttrib MANGLE(PopAttrib)
#define glPopClientAttrib MANGLE(PopClientAttrib)
#define glPopMatrix MANGLE(PopMatrix)
#define glPopName MANGLE(PopName)
-#define glPrioritizeTextures MANGLE(PrioritizeTextures)
#define glPrioritizeTexturesEXT MANGLE(PrioritizeTexturesEXT)
+#define glPrioritizeTextures MANGLE(PrioritizeTextures)
#define glProgramEnvParameter4dARB MANGLE(ProgramEnvParameter4dARB)
#define glProgramEnvParameter4dvARB MANGLE(ProgramEnvParameter4dvARB)
#define glProgramEnvParameter4fARB MANGLE(ProgramEnvParameter4fARB)
@@ -711,6 +723,10 @@
#define glProgramLocalParameter4dvARB MANGLE(ProgramLocalParameter4dvARB)
#define glProgramLocalParameter4fARB MANGLE(ProgramLocalParameter4fARB)
#define glProgramLocalParameter4fvARB MANGLE(ProgramLocalParameter4fvARB)
+#define glProgramNamedParameter4dNV MANGLE(ProgramNamedParameter4dNV)
+#define glProgramNamedParameter4dvNV MANGLE(ProgramNamedParameter4dvNV)
+#define glProgramNamedParameter4fNV MANGLE(ProgramNamedParameter4fNV)
+#define glProgramNamedParameter4fvNV MANGLE(ProgramNamedParameter4fvNV)
#define glProgramParameter4dNV MANGLE(ProgramParameter4dNV)
#define glProgramParameter4dvNV MANGLE(ProgramParameter4dvNV)
#define glProgramParameter4fNV MANGLE(ProgramParameter4fNV)
@@ -783,15 +799,15 @@
#define glReplacementCodeusSUN MANGLE(ReplacementCodeusSUN)
#define glReplacementCodeusvSUN MANGLE(ReplacementCodeusvSUN)
#define glRequestResidentProgramsNV MANGLE(RequestResidentProgramsNV)
-#define glResetHistogram MANGLE(ResetHistogram)
#define glResetHistogramEXT MANGLE(ResetHistogramEXT)
-#define glResetMinmax MANGLE(ResetMinmax)
+#define glResetHistogram MANGLE(ResetHistogram)
#define glResetMinmaxEXT MANGLE(ResetMinmaxEXT)
+#define glResetMinmax MANGLE(ResetMinmax)
#define glResizeBuffersMESA MANGLE(ResizeBuffersMESA)
#define glRotated MANGLE(Rotated)
#define glRotatef MANGLE(Rotatef)
-#define glSampleCoverage MANGLE(SampleCoverage)
#define glSampleCoverageARB MANGLE(SampleCoverageARB)
+#define glSampleCoverage MANGLE(SampleCoverage)
#define glSampleMapATI MANGLE(SampleMapATI)
#define glSampleMaskEXT MANGLE(SampleMaskEXT)
#define glSampleMaskSGIS MANGLE(SampleMaskSGIS)
@@ -800,44 +816,44 @@
#define glScaled MANGLE(Scaled)
#define glScalef MANGLE(Scalef)
#define glScissor MANGLE(Scissor)
-#define glSecondaryColor3b MANGLE(SecondaryColor3b)
#define glSecondaryColor3bEXT MANGLE(SecondaryColor3bEXT)
-#define glSecondaryColor3bv MANGLE(SecondaryColor3bv)
+#define glSecondaryColor3b MANGLE(SecondaryColor3b)
#define glSecondaryColor3bvEXT MANGLE(SecondaryColor3bvEXT)
-#define glSecondaryColor3d MANGLE(SecondaryColor3d)
+#define glSecondaryColor3bv MANGLE(SecondaryColor3bv)
#define glSecondaryColor3dEXT MANGLE(SecondaryColor3dEXT)
-#define glSecondaryColor3dv MANGLE(SecondaryColor3dv)
+#define glSecondaryColor3d MANGLE(SecondaryColor3d)
#define glSecondaryColor3dvEXT MANGLE(SecondaryColor3dvEXT)
-#define glSecondaryColor3f MANGLE(SecondaryColor3f)
+#define glSecondaryColor3dv MANGLE(SecondaryColor3dv)
#define glSecondaryColor3fEXT MANGLE(SecondaryColor3fEXT)
-#define glSecondaryColor3fv MANGLE(SecondaryColor3fv)
+#define glSecondaryColor3f MANGLE(SecondaryColor3f)
#define glSecondaryColor3fvEXT MANGLE(SecondaryColor3fvEXT)
-#define glSecondaryColor3i MANGLE(SecondaryColor3i)
+#define glSecondaryColor3fv MANGLE(SecondaryColor3fv)
#define glSecondaryColor3iEXT MANGLE(SecondaryColor3iEXT)
-#define glSecondaryColor3iv MANGLE(SecondaryColor3iv)
+#define glSecondaryColor3i MANGLE(SecondaryColor3i)
#define glSecondaryColor3ivEXT MANGLE(SecondaryColor3ivEXT)
-#define glSecondaryColor3s MANGLE(SecondaryColor3s)
+#define glSecondaryColor3iv MANGLE(SecondaryColor3iv)
#define glSecondaryColor3sEXT MANGLE(SecondaryColor3sEXT)
-#define glSecondaryColor3sv MANGLE(SecondaryColor3sv)
+#define glSecondaryColor3s MANGLE(SecondaryColor3s)
#define glSecondaryColor3svEXT MANGLE(SecondaryColor3svEXT)
-#define glSecondaryColor3ub MANGLE(SecondaryColor3ub)
+#define glSecondaryColor3sv MANGLE(SecondaryColor3sv)
#define glSecondaryColor3ubEXT MANGLE(SecondaryColor3ubEXT)
-#define glSecondaryColor3ubv MANGLE(SecondaryColor3ubv)
+#define glSecondaryColor3ub MANGLE(SecondaryColor3ub)
#define glSecondaryColor3ubvEXT MANGLE(SecondaryColor3ubvEXT)
-#define glSecondaryColor3ui MANGLE(SecondaryColor3ui)
+#define glSecondaryColor3ubv MANGLE(SecondaryColor3ubv)
#define glSecondaryColor3uiEXT MANGLE(SecondaryColor3uiEXT)
-#define glSecondaryColor3uiv MANGLE(SecondaryColor3uiv)
+#define glSecondaryColor3ui MANGLE(SecondaryColor3ui)
#define glSecondaryColor3uivEXT MANGLE(SecondaryColor3uivEXT)
-#define glSecondaryColor3us MANGLE(SecondaryColor3us)
+#define glSecondaryColor3uiv MANGLE(SecondaryColor3uiv)
#define glSecondaryColor3usEXT MANGLE(SecondaryColor3usEXT)
-#define glSecondaryColor3usv MANGLE(SecondaryColor3usv)
+#define glSecondaryColor3us MANGLE(SecondaryColor3us)
#define glSecondaryColor3usvEXT MANGLE(SecondaryColor3usvEXT)
-#define glSecondaryColorPointer MANGLE(SecondaryColorPointer)
+#define glSecondaryColor3usv MANGLE(SecondaryColor3usv)
#define glSecondaryColorPointerEXT MANGLE(SecondaryColorPointerEXT)
#define glSecondaryColorPointerListIBM MANGLE(SecondaryColorPointerListIBM)
+#define glSecondaryColorPointer MANGLE(SecondaryColorPointer)
#define glSelectBuffer MANGLE(SelectBuffer)
-#define glSeparableFilter2D MANGLE(SeparableFilter2D)
#define glSeparableFilter2DEXT MANGLE(SeparableFilter2DEXT)
+#define glSeparableFilter2D MANGLE(SeparableFilter2D)
#define glSetFenceNV MANGLE(SetFenceNV)
#define glSetFragmentShaderConstantATI MANGLE(SetFragmentShaderConstantATI)
#define glSetInvariantEXT MANGLE(SetInvariantEXT)
@@ -883,13 +899,13 @@
#define glTexCoord1sv MANGLE(TexCoord1sv)
#define glTexCoord2d MANGLE(TexCoord2d)
#define glTexCoord2dv MANGLE(TexCoord2dv)
-#define glTexCoord2f MANGLE(TexCoord2f)
#define glTexCoord2fColor3fVertex3fSUN MANGLE(TexCoord2fColor3fVertex3fSUN)
#define glTexCoord2fColor3fVertex3fvSUN MANGLE(TexCoord2fColor3fVertex3fvSUN)
#define glTexCoord2fColor4fNormal3fVertex3fSUN MANGLE(TexCoord2fColor4fNormal3fVertex3fSUN)
#define glTexCoord2fColor4fNormal3fVertex3fvSUN MANGLE(TexCoord2fColor4fNormal3fVertex3fvSUN)
#define glTexCoord2fColor4ubVertex3fSUN MANGLE(TexCoord2fColor4ubVertex3fSUN)
#define glTexCoord2fColor4ubVertex3fvSUN MANGLE(TexCoord2fColor4ubVertex3fvSUN)
+#define glTexCoord2f MANGLE(TexCoord2f)
#define glTexCoord2fNormal3fVertex3fSUN MANGLE(TexCoord2fNormal3fVertex3fSUN)
#define glTexCoord2fNormal3fVertex3fvSUN MANGLE(TexCoord2fNormal3fVertex3fvSUN)
#define glTexCoord2fVertex3fSUN MANGLE(TexCoord2fVertex3fSUN)
@@ -909,9 +925,9 @@
#define glTexCoord3sv MANGLE(TexCoord3sv)
#define glTexCoord4d MANGLE(TexCoord4d)
#define glTexCoord4dv MANGLE(TexCoord4dv)
-#define glTexCoord4f MANGLE(TexCoord4f)
#define glTexCoord4fColor4fNormal3fVertex4fSUN MANGLE(TexCoord4fColor4fNormal3fVertex4fSUN)
#define glTexCoord4fColor4fNormal3fVertex4fvSUN MANGLE(TexCoord4fColor4fNormal3fVertex4fvSUN)
+#define glTexCoord4f MANGLE(TexCoord4f)
#define glTexCoord4fVertex4fSUN MANGLE(TexCoord4fVertex4fSUN)
#define glTexCoord4fVertex4fvSUN MANGLE(TexCoord4fVertex4fvSUN)
#define glTexCoord4fv MANGLE(TexCoord4fv)
@@ -919,9 +935,9 @@
#define glTexCoord4iv MANGLE(TexCoord4iv)
#define glTexCoord4s MANGLE(TexCoord4s)
#define glTexCoord4sv MANGLE(TexCoord4sv)
-#define glTexCoordPointer MANGLE(TexCoordPointer)
#define glTexCoordPointerEXT MANGLE(TexCoordPointerEXT)
#define glTexCoordPointerListIBM MANGLE(TexCoordPointerListIBM)
+#define glTexCoordPointer MANGLE(TexCoordPointer)
#define glTexCoordPointervINTEL MANGLE(TexCoordPointervINTEL)
#define glTexEnvf MANGLE(TexEnvf)
#define glTexEnvfv MANGLE(TexEnvfv)
@@ -936,19 +952,19 @@
#define glTexGeniv MANGLE(TexGeniv)
#define glTexImage1D MANGLE(TexImage1D)
#define glTexImage2D MANGLE(TexImage2D)
-#define glTexImage3D MANGLE(TexImage3D)
#define glTexImage3DEXT MANGLE(TexImage3DEXT)
+#define glTexImage3D MANGLE(TexImage3D)
#define glTexImage4DSGIS MANGLE(TexImage4DSGIS)
#define glTexParameterf MANGLE(TexParameterf)
#define glTexParameterfv MANGLE(TexParameterfv)
#define glTexParameteri MANGLE(TexParameteri)
#define glTexParameteriv MANGLE(TexParameteriv)
-#define glTexSubImage1D MANGLE(TexSubImage1D)
#define glTexSubImage1DEXT MANGLE(TexSubImage1DEXT)
-#define glTexSubImage2D MANGLE(TexSubImage2D)
+#define glTexSubImage1D MANGLE(TexSubImage1D)
#define glTexSubImage2DEXT MANGLE(TexSubImage2DEXT)
-#define glTexSubImage3D MANGLE(TexSubImage3D)
+#define glTexSubImage2D MANGLE(TexSubImage2D)
#define glTexSubImage3DEXT MANGLE(TexSubImage3DEXT)
+#define glTexSubImage3D MANGLE(TexSubImage3D)
#define glTexSubImage4DSGIS MANGLE(TexSubImage4DSGIS)
#define glTextureColorMaskSGIS MANGLE(TextureColorMaskSGIS)
#define glTextureLightEXT MANGLE(TextureLightEXT)
@@ -964,13 +980,14 @@
#define glTranslated MANGLE(Translated)
#define glTranslatef MANGLE(Translatef)
#define glUnlockArraysEXT MANGLE(UnlockArraysEXT)
+#define glUnmapBufferARB MANGLE(UnmapBufferARB)
#define glUpdateObjectBufferATI MANGLE(UpdateObjectBufferATI)
#define glVariantArrayObjectATI MANGLE(VariantArrayObjectATI)
-#define glVariantPointerEXT MANGLE(VariantPointerEXT)
#define glVariantbvEXT MANGLE(VariantbvEXT)
#define glVariantdvEXT MANGLE(VariantdvEXT)
#define glVariantfvEXT MANGLE(VariantfvEXT)
#define glVariantivEXT MANGLE(VariantivEXT)
+#define glVariantPointerEXT MANGLE(VariantPointerEXT)
#define glVariantsvEXT MANGLE(VariantsvEXT)
#define glVariantubvEXT MANGLE(VariantubvEXT)
#define glVariantuivEXT MANGLE(VariantuivEXT)
@@ -1036,13 +1053,6 @@
#define glVertexAttrib3sNV MANGLE(VertexAttrib3sNV)
#define glVertexAttrib3svARB MANGLE(VertexAttrib3svARB)
#define glVertexAttrib3svNV MANGLE(VertexAttrib3svNV)
-#define glVertexAttrib4NbvARB MANGLE(VertexAttrib4NbvARB)
-#define glVertexAttrib4NivARB MANGLE(VertexAttrib4NivARB)
-#define glVertexAttrib4NsvARB MANGLE(VertexAttrib4NsvARB)
-#define glVertexAttrib4NubARB MANGLE(VertexAttrib4NubARB)
-#define glVertexAttrib4NubvARB MANGLE(VertexAttrib4NubvARB)
-#define glVertexAttrib4NuivARB MANGLE(VertexAttrib4NuivARB)
-#define glVertexAttrib4NusvARB MANGLE(VertexAttrib4NusvARB)
#define glVertexAttrib4bvARB MANGLE(VertexAttrib4bvARB)
#define glVertexAttrib4dARB MANGLE(VertexAttrib4dARB)
#define glVertexAttrib4dNV MANGLE(VertexAttrib4dNV)
@@ -1053,6 +1063,13 @@
#define glVertexAttrib4fvARB MANGLE(VertexAttrib4fvARB)
#define glVertexAttrib4fvNV MANGLE(VertexAttrib4fvNV)
#define glVertexAttrib4ivARB MANGLE(VertexAttrib4ivARB)
+#define glVertexAttrib4NbvARB MANGLE(VertexAttrib4NbvARB)
+#define glVertexAttrib4NivARB MANGLE(VertexAttrib4NivARB)
+#define glVertexAttrib4NsvARB MANGLE(VertexAttrib4NsvARB)
+#define glVertexAttrib4NubARB MANGLE(VertexAttrib4NubARB)
+#define glVertexAttrib4NubvARB MANGLE(VertexAttrib4NubvARB)
+#define glVertexAttrib4NuivARB MANGLE(VertexAttrib4NuivARB)
+#define glVertexAttrib4NusvARB MANGLE(VertexAttrib4NusvARB)
#define glVertexAttrib4sARB MANGLE(VertexAttrib4sARB)
#define glVertexAttrib4sNV MANGLE(VertexAttrib4sNV)
#define glVertexAttrib4svARB MANGLE(VertexAttrib4svARB)
@@ -1080,9 +1097,9 @@
#define glVertexBlendARB MANGLE(VertexBlendARB)
#define glVertexBlendEnvfATI MANGLE(VertexBlendEnvfATI)
#define glVertexBlendEnviATI MANGLE(VertexBlendEnviATI)
-#define glVertexPointer MANGLE(VertexPointer)
#define glVertexPointerEXT MANGLE(VertexPointerEXT)
#define glVertexPointerListIBM MANGLE(VertexPointerListIBM)
+#define glVertexPointer MANGLE(VertexPointer)
#define glVertexPointervINTEL MANGLE(VertexPointervINTEL)
#define glVertexStream1dATI MANGLE(VertexStream1dATI)
#define glVertexStream1dvATI MANGLE(VertexStream1dvATI)
@@ -1116,66 +1133,66 @@
#define glVertexStream4ivATI MANGLE(VertexStream4ivATI)
#define glVertexStream4sATI MANGLE(VertexStream4sATI)
#define glVertexStream4svATI MANGLE(VertexStream4svATI)
-#define glVertexWeightPointerEXT MANGLE(VertexWeightPointerEXT)
#define glVertexWeightfEXT MANGLE(VertexWeightfEXT)
#define glVertexWeightfvEXT MANGLE(VertexWeightfvEXT)
+#define glVertexWeightPointerEXT MANGLE(VertexWeightPointerEXT)
#define glViewport MANGLE(Viewport)
-#define glWeightPointerARB MANGLE(WeightPointerARB)
#define glWeightbvARB MANGLE(WeightbvARB)
#define glWeightdvARB MANGLE(WeightdvARB)
#define glWeightfvARB MANGLE(WeightfvARB)
#define glWeightivARB MANGLE(WeightivARB)
+#define glWeightPointerARB MANGLE(WeightPointerARB)
#define glWeightsvARB MANGLE(WeightsvARB)
#define glWeightubvARB MANGLE(WeightubvARB)
#define glWeightuivARB MANGLE(WeightuivARB)
#define glWeightusvARB MANGLE(WeightusvARB)
-#define glWindowPos2d MANGLE(WindowPos2d)
#define glWindowPos2dARB MANGLE(WindowPos2dARB)
+#define glWindowPos2d MANGLE(WindowPos2d)
#define glWindowPos2dMESA MANGLE(WindowPos2dMESA)
-#define glWindowPos2dv MANGLE(WindowPos2dv)
#define glWindowPos2dvARB MANGLE(WindowPos2dvARB)
+#define glWindowPos2dv MANGLE(WindowPos2dv)
#define glWindowPos2dvMESA MANGLE(WindowPos2dvMESA)
-#define glWindowPos2f MANGLE(WindowPos2f)
#define glWindowPos2fARB MANGLE(WindowPos2fARB)
+#define glWindowPos2f MANGLE(WindowPos2f)
#define glWindowPos2fMESA MANGLE(WindowPos2fMESA)
-#define glWindowPos2fv MANGLE(WindowPos2fv)
#define glWindowPos2fvARB MANGLE(WindowPos2fvARB)
+#define glWindowPos2fv MANGLE(WindowPos2fv)
#define glWindowPos2fvMESA MANGLE(WindowPos2fvMESA)
-#define glWindowPos2i MANGLE(WindowPos2i)
#define glWindowPos2iARB MANGLE(WindowPos2iARB)
+#define glWindowPos2i MANGLE(WindowPos2i)
#define glWindowPos2iMESA MANGLE(WindowPos2iMESA)
-#define glWindowPos2iv MANGLE(WindowPos2iv)
#define glWindowPos2ivARB MANGLE(WindowPos2ivARB)
+#define glWindowPos2iv MANGLE(WindowPos2iv)
#define glWindowPos2ivMESA MANGLE(WindowPos2ivMESA)
-#define glWindowPos2s MANGLE(WindowPos2s)
#define glWindowPos2sARB MANGLE(WindowPos2sARB)
+#define glWindowPos2s MANGLE(WindowPos2s)
#define glWindowPos2sMESA MANGLE(WindowPos2sMESA)
-#define glWindowPos2sv MANGLE(WindowPos2sv)
#define glWindowPos2svARB MANGLE(WindowPos2svARB)
+#define glWindowPos2sv MANGLE(WindowPos2sv)
#define glWindowPos2svMESA MANGLE(WindowPos2svMESA)
-#define glWindowPos3d MANGLE(WindowPos3d)
#define glWindowPos3dARB MANGLE(WindowPos3dARB)
+#define glWindowPos3d MANGLE(WindowPos3d)
#define glWindowPos3dMESA MANGLE(WindowPos3dMESA)
-#define glWindowPos3dv MANGLE(WindowPos3dv)
#define glWindowPos3dvARB MANGLE(WindowPos3dvARB)
+#define glWindowPos3dv MANGLE(WindowPos3dv)
#define glWindowPos3dvMESA MANGLE(WindowPos3dvMESA)
-#define glWindowPos3f MANGLE(WindowPos3f)
#define glWindowPos3fARB MANGLE(WindowPos3fARB)
+#define glWindowPos3f MANGLE(WindowPos3f)
#define glWindowPos3fMESA MANGLE(WindowPos3fMESA)
-#define glWindowPos3fv MANGLE(WindowPos3fv)
#define glWindowPos3fvARB MANGLE(WindowPos3fvARB)
+#define glWindowPos3fv MANGLE(WindowPos3fv)
#define glWindowPos3fvMESA MANGLE(WindowPos3fvMESA)
-#define glWindowPos3i MANGLE(WindowPos3i)
#define glWindowPos3iARB MANGLE(WindowPos3iARB)
+#define glWindowPos3i MANGLE(WindowPos3i)
#define glWindowPos3iMESA MANGLE(WindowPos3iMESA)
-#define glWindowPos3iv MANGLE(WindowPos3iv)
#define glWindowPos3ivARB MANGLE(WindowPos3ivARB)
+#define glWindowPos3iv MANGLE(WindowPos3iv)
#define glWindowPos3ivMESA MANGLE(WindowPos3ivMESA)
-#define glWindowPos3s MANGLE(WindowPos3s)
#define glWindowPos3sARB MANGLE(WindowPos3sARB)
+#define glWindowPos3s MANGLE(WindowPos3s)
#define glWindowPos3sMESA MANGLE(WindowPos3sMESA)
-#define glWindowPos3sv MANGLE(WindowPos3sv)
#define glWindowPos3svARB MANGLE(WindowPos3svARB)
+#define glWindowPos3sv MANGLE(WindowPos3sv)
#define glWindowPos3svMESA MANGLE(WindowPos3svMESA)
#define glWindowPos4dMESA MANGLE(WindowPos4dMESA)
#define glWindowPos4dvMESA MANGLE(WindowPos4dvMESA)
@@ -1186,4 +1203,5 @@
#define glWindowPos4sMESA MANGLE(WindowPos4sMESA)
#define glWindowPos4svMESA MANGLE(WindowPos4svMESA)
#define glWriteMaskEXT MANGLE(WriteMaskEXT)
+
#endif /* GL_MANGLE_H */