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authorKenneth Graunke <kenneth@whitecape.org>2010-10-14 14:33:30 -0700
committerKenneth Graunke <kenneth@whitecape.org>2010-10-14 15:59:47 -0700
commit27ced5c5ff907557007ed6cb78cef5810cf48ef5 (patch)
treea74cad6777272c1f8ef08bc25b6e1bae5535618d /include/GL/glfbdev.h
parentf157812bbbcf9caac1f84988e738fc9d1e051056 (diff)
glsl: Add support for the 1.30 round() built-in.
This implements round() via the ir_unop_round_even opcode, rather than adding a new opcode. We may wish to add one in the future, since it might enable a small performance increase on some hardware, but for now, this should suffice.
Diffstat (limited to 'include/GL/glfbdev.h')
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