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authorJosé Fonseca <jrfonseca@tungstengraphics.com>2008-09-30 01:12:52 +0900
committerJosé Fonseca <jrfonseca@tungstengraphics.com>2008-09-30 01:12:52 +0900
commit5dc8e67078be8b8c42a809311debd275ac7d64a7 (patch)
tree0ff4d1f3f9e5dc4a013ade7eda29c0d7c44dc705 /include/GL/glu.h
parent906336cd7ce5ff1cf9d10fb21375b9c0bcd5fe57 (diff)
tgsi: SSE2 optimized exp2, log2 and pow implementations.
Special care must be taken when calling compiler generated SSE2 functions from the runtime generated SSE2: saving the xmm registers, and notify gcc the stack is not 16byte aligned. It would be more efficient to keep the stack pointer 16byte aligned, but too hairy, and not consistent in all x86 architectures. This has been tested in linux x86 and windows x86 userspace. Not tested on x86-64 because it is broken for other reasons (even without this change).
Diffstat (limited to 'include/GL/glu.h')
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