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author | Kristian Høgsberg <krh@bitplanet.net> | 2010-05-06 22:40:25 -0400 |
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committer | Kristian Høgsberg <krh@bitplanet.net> | 2010-05-14 14:47:54 -0400 |
commit | 5dc0f49084f322dd8ff6eb585212eea8b50e3377 (patch) | |
tree | f7288e99843660480bfe670307a2e0b3a3835434 /include/GL/glu.h | |
parent | 554e4fc26a64a90012b0d7dcc1205441273f214c (diff) |
egl: Implement EGL_NOK_texture_from_pixmap
This extension allows a color buffer to be used for both rendering and
texturing. EGL allows the use of color buffers of pbuffer drawables
for texturing, this extension extends this to allow the use of color
buffers of pixmaps too.
Diffstat (limited to 'include/GL/glu.h')
0 files changed, 0 insertions, 0 deletions