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author | Brian Paul <brian.paul@tungstengraphics.com> | 2004-02-09 00:24:48 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2004-02-09 00:24:48 +0000 |
commit | 53ad0369721966c67bf6edad59c74e9ba7891fa5 (patch) | |
tree | e380cbe8b2a7f24ff7bafad0329fdf53263fd30d /include/GL/mglmesa.h | |
parent | 646dffd44d85643553600b5698f87926fafe6f2e (diff) |
Restore some of the previous code for handling conventional vertex attributes
more efficiently.
Remove switches/conditionals from vertex attribute wrappers.
glMultiTexCoord is implemented in terms of glVertexAttrib.
Diffstat (limited to 'include/GL/mglmesa.h')
0 files changed, 0 insertions, 0 deletions